QUOTE
We would like to announce that 9th test session has come to an end, like previous 8th test session. We were often told there were problems, and as such, we would like to thank all Sakray server players for their help.
The server will reset in November 28th of 2006.
9th Test Session promised following contents:
1. Rachel, capital city of Arunafeltz
2. Holy Cathedral dungeon update
3. Ice Cave dungeon update
4. Arunafeltz field update
5. Ninja / Gunslinger update
6. Economy stabilization content update
7. Mercenary system update (delayed)
Most of the contents aimed at 9th Sakray test session has been finished testing, and the Mercenary system has been delayed and is still being developed due to issues with its completion. It is planned to be tested in 10th test session.
This is to ensure we can present better mercenary system to our users, and we would like to apologize for delays in its development.
Once again, we would like to thank you for your support and participation in 9th test session, and here are the contents planned to be tested during 10th Sakray Test Session.
= Due End of 2006 =
Episode XI.II : the Arunafeltz
1. A desert town, Beins of Arunafeltz update
2. Tur's Volcano Dungeon update
3. Arunafeltz field update
4. Book reading system update
5. New cards update
6. New item update
7. Continued economy stabilization update
= Due Early 2007 =
8. Nameless Island (subject to change) of Arunafeltz update
9. Finish all fields of Arunafeltz
10. Mercenary system update
11. User Friendly system updates, such as world map system, quest assistance, etc.
Here are detailed information on each of the updates:
1. Desert city, Beins update
To continue the story from 2005, we now introduce to you, the 2nd city of Arunafeltz - Beins. There will be many quests and other fun things to do in this city, to continue the unique environments of Arunafeltz.
2. Tur's Volcano dungeon update
A dungeon with secrets - Tur's Volcano Dungeon - is planned to be updated soon. In relation to the game scenario, this dungeon will be very important, and its concept is based around "a dungeon with many hidden elements".
3. Arunafeltz Field update
This is work continued from last session to add in more fields to Arunafeltz. This is a needed component to create a "nation", so we would like to ask of you to give these fields your attention and focus as well.
4. Book reading system update
A new system that enables users to read a book while in the game will soon be implemented. Although the system itself was already planned out before, we delayed it to add further content to the parts that were lacking. As for its contents, they will be provided in two ways: From our users, as well as the development team's own contents, as well as contents that relate to the game scenario and quests.
5. New cards update
We plan to finalize the work on the cards released during 9th test session, add new contents to it, then release it as final update to the new cards that were released. The number is estimated to be 120 in total, and we would like to ask our users to take a closer look in how the game play will be changed due to addition of the modified new cards.
6. New items update
Many new items are planned to be released during 10th test session. These items will have distinct differences from the existing items, and they are planned to provide users with unique fun in the game. Please look forward to the new items!
7. Economy stabilization content update
As it has happened in previous Sakray test session, we will continue to add contents designed to stabilize the in-game economy. This test, we will be focusing on by adding new consumable items that are designed to provide new ways of game play. So please continue with your constructive criticisms and suggestions.
8. Nameless Island (subject to change) of Arunafeltz update
This is the last update for the Arunafeltz. This is the update that'll signal the end of 11.x episode series, and it will bring all scenarios together and put an end to it. This area - a place that will finalize the original vision of the game world - will finish Midgats continent as whole.
9. Arunafeltz field completion
Rune-Midgats, Schwartzvald Republic, and Arunafeltz - all fields of these 3 countries will be accessible by the adventurers. This completes the whole Midgats continent.
10. Mercenary system update
We would like to say we are sorry for the delay it has taken to prepare this system, and they will definitely appear during 10th Sakray test session.
11. User Friendly system update
These systems are designed to make the game more user friendly and easy to use. There will be a world map that shows where the user is in the entire Midgats world, as well as items designed to help you with your quest, and many more systems are being planned. They are planned to appear during first half of 2007 in Sakray test server.
We would like to remind again, these are just a part of what will be tested this session, and they will once again, go through rigorous testing. Also, there is a possibility that content release dates may change depending on development schedule, but we will do our best to not go too far away from our original promised release date.
We await your comments and suggestions from test server users once again.
The following are the differences between the main server and the Sakray server. Please make a note of the differences:
1. Skill Redist.
Sakray: 20,000Z, can be used anytime
Normal: Can be used anytime ONLY to 1st class characters of levels below 40
2. Advanced Classes (transcendent)
Sakray: LV 95 minimum
Normal: LV 99 minimum
3. Temporary NPC sellers
Sakray: Appears as needed
Normal: Never
4. EXP and Drop Rates
Sakray: 3x EXP (during first 3 weeks of opening, 6x), Drop rate 6x
Normal: 1x EXP, 1x Drop
These contents are planned to be tested in 10th Sakray Server Test Session for approximately 6 months. For these 6 months, there will be no resets like previous test session.
Due to the comments about the problems during 9th test session, we are not yet able to release many new changes that we have planned to do in this session. We are deeply regretful of that.
We would like to thank Sakray server users once again, for all their support and perseverance, and please continue providing us with your support and constructive criticism.
Thank you.
Gravity Corp. Ragnarok Online Development Team 重力星人
The server will reset in November 28th of 2006.
9th Test Session promised following contents:
1. Rachel, capital city of Arunafeltz
2. Holy Cathedral dungeon update
3. Ice Cave dungeon update
4. Arunafeltz field update
5. Ninja / Gunslinger update
6. Economy stabilization content update
7. Mercenary system update (delayed)
Most of the contents aimed at 9th Sakray test session has been finished testing, and the Mercenary system has been delayed and is still being developed due to issues with its completion. It is planned to be tested in 10th test session.
This is to ensure we can present better mercenary system to our users, and we would like to apologize for delays in its development.
Once again, we would like to thank you for your support and participation in 9th test session, and here are the contents planned to be tested during 10th Sakray Test Session.
= Due End of 2006 =
Episode XI.II : the Arunafeltz
1. A desert town, Beins of Arunafeltz update
2. Tur's Volcano Dungeon update
3. Arunafeltz field update
4. Book reading system update
5. New cards update
6. New item update
7. Continued economy stabilization update
= Due Early 2007 =
8. Nameless Island (subject to change) of Arunafeltz update
9. Finish all fields of Arunafeltz
10. Mercenary system update
11. User Friendly system updates, such as world map system, quest assistance, etc.
Here are detailed information on each of the updates:
1. Desert city, Beins update
To continue the story from 2005, we now introduce to you, the 2nd city of Arunafeltz - Beins. There will be many quests and other fun things to do in this city, to continue the unique environments of Arunafeltz.
2. Tur's Volcano dungeon update
A dungeon with secrets - Tur's Volcano Dungeon - is planned to be updated soon. In relation to the game scenario, this dungeon will be very important, and its concept is based around "a dungeon with many hidden elements".
3. Arunafeltz Field update
This is work continued from last session to add in more fields to Arunafeltz. This is a needed component to create a "nation", so we would like to ask of you to give these fields your attention and focus as well.
4. Book reading system update
A new system that enables users to read a book while in the game will soon be implemented. Although the system itself was already planned out before, we delayed it to add further content to the parts that were lacking. As for its contents, they will be provided in two ways: From our users, as well as the development team's own contents, as well as contents that relate to the game scenario and quests.
5. New cards update
We plan to finalize the work on the cards released during 9th test session, add new contents to it, then release it as final update to the new cards that were released. The number is estimated to be 120 in total, and we would like to ask our users to take a closer look in how the game play will be changed due to addition of the modified new cards.
6. New items update
Many new items are planned to be released during 10th test session. These items will have distinct differences from the existing items, and they are planned to provide users with unique fun in the game. Please look forward to the new items!
7. Economy stabilization content update
As it has happened in previous Sakray test session, we will continue to add contents designed to stabilize the in-game economy. This test, we will be focusing on by adding new consumable items that are designed to provide new ways of game play. So please continue with your constructive criticisms and suggestions.
8. Nameless Island (subject to change) of Arunafeltz update
This is the last update for the Arunafeltz. This is the update that'll signal the end of 11.x episode series, and it will bring all scenarios together and put an end to it. This area - a place that will finalize the original vision of the game world - will finish Midgats continent as whole.
9. Arunafeltz field completion
Rune-Midgats, Schwartzvald Republic, and Arunafeltz - all fields of these 3 countries will be accessible by the adventurers. This completes the whole Midgats continent.
10. Mercenary system update
We would like to say we are sorry for the delay it has taken to prepare this system, and they will definitely appear during 10th Sakray test session.
11. User Friendly system update
These systems are designed to make the game more user friendly and easy to use. There will be a world map that shows where the user is in the entire Midgats world, as well as items designed to help you with your quest, and many more systems are being planned. They are planned to appear during first half of 2007 in Sakray test server.
We would like to remind again, these are just a part of what will be tested this session, and they will once again, go through rigorous testing. Also, there is a possibility that content release dates may change depending on development schedule, but we will do our best to not go too far away from our original promised release date.
We await your comments and suggestions from test server users once again.
The following are the differences between the main server and the Sakray server. Please make a note of the differences:
1. Skill Redist.
Sakray: 20,000Z, can be used anytime
Normal: Can be used anytime ONLY to 1st class characters of levels below 40
2. Advanced Classes (transcendent)
Sakray: LV 95 minimum
Normal: LV 99 minimum
3. Temporary NPC sellers
Sakray: Appears as needed
Normal: Never
4. EXP and Drop Rates
Sakray: 3x EXP (during first 3 weeks of opening, 6x), Drop rate 6x
Normal: 1x EXP, 1x Drop
These contents are planned to be tested in 10th Sakray Server Test Session for approximately 6 months. For these 6 months, there will be no resets like previous test session.
Due to the comments about the problems during 9th test session, we are not yet able to release many new changes that we have planned to do in this session. We are deeply regretful of that.
We would like to thank Sakray server users once again, for all their support and perseverance, and please continue providing us with your support and constructive criticism.
Thank you.
Gravity Corp. Ragnarok Online Development Team 重力星人


