- Drop Rate +50% event has ended. - Corrected some problems with several maps. - Corrected a bug with the Nidhogg Memorial Dungeon.
Sakray R Patch
- 3-2 Job "Shadow Chaser" was added. - Added the updated storage system. Storage now is split into more sections, and you can now search for an item. - Corrected a bug where ranger traps would do no damage when placed while riding the Warg. - Removed the usage limit on the Guillotine Cross skill "Venom Impress". - For each level of the Guillotine Cross skill "Research New Poison" you learn, the duration of the Assassin Cross skill "Enchant Deadly Poison" is extended by 3 seconds. - Corrected unusual visual effect occurring with the Arch Bishop skill "Coluceo Heal".
Credit for translation: Doddler
Brainstorm
Apr 28 2009, 06:25 PM
QUOTE
- For each level of the Guillotine Cross skill "Research New Poison" you learn, the duration of the Assassin Cross skill "Enchant Deadly Poison" is extended by 3 seconds.
Sure, because buffing overpowered skills is the WAY TO GO gravity.
J0ta
Apr 28 2009, 06:51 PM
FINNALY Shadow Chaser is here!
QUOTE
Added the updated storage system. Storage now is split into more sections, and you can now search for an item.
Sounds great O.O i wonder how will it be o.o
...
I agree with Brainstorm about the EDP thing...That's just too much...+30 seconds at level 10...
Jikari
Apr 28 2009, 06:58 PM
QUOTE (Brainstorm @ Apr 28 2009, 02:25 PM)
QUOTE
- For each level of the Guillotine Cross skill "Research New Poison" you learn, the duration of the Assassin Cross skill "Enchant Deadly Poison" is extended by 3 seconds.
Sure, because buffing overpowered skills is the WAY TO GO gravity.
Rofl thats just hilarious, at least they added SC finally.
Elliott
Apr 28 2009, 07:56 PM
QUOTE (Rytech @ Apr 28 2009, 12:50 PM)
- 3-2 Job "Shadow Chaser" was added.
yes yes yes yes yes yes yes
QUOTE (Rytech @ Apr 28 2009, 12:50 PM)
- Added the updated storage system. Storage now is split into more sections, and you can now search for an item.
Sounds great! I am a packrat, so I always keep every etc I found. It's nice to have a search function, now!
QUOTE (Rytech @ Apr 28 2009, 12:50 PM)
- For each level of the Guillotine Cross skill "Research New Poison" you learn, the duration of the Assassin Cross skill "Enchant Deadly Poison" is extended by 3 seconds.
Who the fuck thought of this and why did they allow it to become implemented.
Brainstorm
Apr 28 2009, 08:13 PM
QUOTE
Who the fuck thought of this and why did they allow it to become implemented.
Dur, you didnt know that their lead developer rolled a sin?
Triper
Apr 28 2009, 08:19 PM
Sometime ago i was talking about this and why don't RO has one since the storage is huge and mine was always near full... seems that it is now true *-*
Still no news from the bugged skills of mecha...
Daath
Apr 28 2009, 09:09 PM
Maybe 'cause the new poisons are just not that great or too hard to make.
*MoEp*
Apr 28 2009, 10:00 PM
Even if they were this crappy.... it's just mad to power up edp once more, I mean 90 seconds long EDP ??? THATS CRAZY ( I think that, even though I hate balancing and such and am a passionated SinX Player o.O)
But the Storage search function sounds interesting...
Any Sprites for the Shadow Chaser?
Epoque
Apr 28 2009, 10:16 PM
Huh, never saw the Shadow Chaser being added so soon.
QUOTE
- Added the updated storage system. Storage now is split into more sections, and you can now search for an item.
Nice, something useful.
Elliott
Apr 29 2009, 01:12 AM
brb throwing up dear god why
female, lesser of the two evils:
Christian
Apr 29 2009, 01:21 AM
Shadow Chaser:
Skill Icons:
New Items:
Status Change Icons:
Arcenciel
Apr 29 2009, 01:27 AM
Oh god, they are hideous.
HokageIzlude
Apr 29 2009, 01:33 AM
I dunno bout you, but I think they are pretty damn sexy, especially the male. He looks like some kind of pimp with that fur.
Arcenciel
Apr 29 2009, 01:35 AM
The male is o.k but the female....
Elliott
Apr 29 2009, 01:49 AM
QUOTE (HokageIzlude @ Apr 28 2009, 08:33 PM)
I dunno bout you, but I think they are pretty damn sexy, especially the male. He looks like some kind of pimp with that fur.
he looks way too fat and his standing pose looks stupid
but I dig the way he is sitting though. but that looks stupid from the front too.
HokageIzlude
Apr 29 2009, 01:53 AM
QUOTE (Elliott @ Apr 28 2009, 09:49 PM)
he looks way too fat
I dunno, he looks skinny compared to the Ranger.
I hope some vids will appear soon of their gameplay. Strip Accessory is gonna be the single greatest thing ever.
Rytech
Apr 29 2009, 01:57 AM
I think the sprites look great. How that fluffy stuff goes around the male's neck, the strap things around his arms, the dagger on the back, and the female with the stocking and the uper part, they look awsome. THE ONLY THING that I find that doesent fit in with the sprite is the lepord skin. It...just...doest.....fit in.
Silmeria
Apr 29 2009, 02:14 AM
Shadow Chasers? The girls look like modified Assassin-Xs (sexier and fresher though), but the guys look like... a fashion show gone wrong?
Big Boss
Apr 29 2009, 02:35 AM
WHAT in the LIVING @#$%.........Could they have AT LEAST kept the nice long coat without the fur outline. My word....personally they look terrible, but I am open to a 2nd opinion forming later :(...
Elliott
Apr 29 2009, 02:46 AM
imo after I changed it he looks better but he is really top-heavy.
I think those arm things (daggers?) are a bit too much.
Christian
Apr 29 2009, 03:35 AM
New Storage Categories:
1. 소비 (Consume) 2. 케시 (Healing) 3. 방어구 (Armors) 4. 무기 (Weapons) 5. 투사체 (Ammo) 6. 카드 (Cards) 7. 기타 (Etc.)
Rylune
Apr 29 2009, 04:07 AM
I don't know what you're all complaining about. Chaser looks a hell of a lot better than the faggoty stalker.
Arcenciel
Apr 29 2009, 04:20 AM
QUOTE (Christian @ Apr 28 2009, 10:35 PM)
New Storage Categories:
1. 소비 (Consume) 2. 케시 (Healing) 3. 방어구 (Armors) 4. 무기 (Weapons) 5. 투사체 (Ammo) 6. 카드 (Cards) 7. 기타 (Etc.)
Wow, that's nice.
Big Boss
Apr 29 2009, 04:39 AM
You're out of your mind if you think Chaser looks better than Stalker lol. But to each his/her own....Stalker looks FAR better than Chaser to me. They shouldve at least kept the damned long coat....sheesh. Simplicity can sometimes be best with design.
Au R oN
Apr 29 2009, 05:24 AM
QUOTE (Christian @ Apr 29 2009, 05:35 AM)
New Storage Categories:
1. 소비 (Consume) 2. 케시 (Healing) 3. 방어구 (Armors) 4. 무기 (Weapons) 5. 투사체 (Ammo) 6. 카드 (Cards) 7. 기타 (Etc.)
They should add this to the char inventory...
cristal0
Apr 29 2009, 07:14 AM
Mesdoram Elmdor
Apr 29 2009, 07:43 AM
@Shadow Chaser
That thing around the neck looks more like... feathers?? O_o that... leopard skin?? Plus the way they look while walking... Just two words: Drag Queens. Do not deny it!
Simply disgusting for a job that comes from the thief/rogue line. Male Rogues? they look like men but Shadow Chasers... they look... more like...
Gravity is done screwing the game. The "in-game" experience WAS everything, now is nothing. This is what happens when you get stupid people/ideas in "your lines". I DO HATE GRAVITY, I'm starting to hate RO.
This is all i can say right now... I need alcoh... then I shall commit suic... /e15
suchiama
Apr 29 2009, 09:34 AM
Realy nice! °°
Lai
Apr 29 2009, 09:47 AM
No words!
This is just tooo uber cool! ;D
Zathrox
Apr 29 2009, 11:20 AM
The shadow chaser does seem to have some nice qualities to the sprite, however the daggers on the arms seem a bit to much in my opinion BUT at least we know that they got some/all the 3-2 jobs done and out the way sprite wise and keeping them secret and are working on them now, so in a couple of weeks assume another one is coming out!!
Hopes the royal guard looks awesome!
LimitLine
Apr 29 2009, 01:23 PM
Well, I dunno what to say right now, but I think most of us noticed how Gravity is basing the 3-X sprites on their 2-X (non-trans) version, so I think features like the coat Stalkers wear and stuff wouldn't appear anyway, but yeah, at the first glance the Chasers DO look like drag queens. Oh well, I hope they won't screw up Royal Guards, I'm really anxious right now to see how they will look.
Now, the new storage system looks just great. I wonder however, wether there will be many/any new packets for it, or if the classification is done 100% client-side with the actual packets for the storage window.
And finally, did anyone notice the new effect for Jack Frost? It may be just like the old one but going in all directions, but it looks sexy like that o_O. I'm disappointed with Comet though, the first time I saw it I was expecting a giant fire ball falling slowly and then a big *BOOM*. Oh well, it sucks, because if they are simply displaying the Meteor Storm effect in all the affected targets they could at least call it Comets.
Au R oN
Apr 29 2009, 04:46 PM
They added a lot of new visual effects
TheV
Apr 29 2009, 05:01 PM
In my opinion, the chasers look more like barbarians, which also make sense in a way since barbarians pillaged. Pillaging/stealing is what thief's all about. As rogue-class, they do look wierd, but the outfit looks good for a fantasy barbarian type.
And I think those arm things are mini-belts or something to that effect.
suchiama
Apr 29 2009, 05:01 PM
QUOTE
They added a lot of new visual effects
exemple?
Au R oN
Apr 29 2009, 05:13 PM
White Imprison, Soul Expansion (Modified), Recognized Spell, Stasis + some other non-warlock skills.
Also, they fixed the Skill Tree for Warlock, previous in the maximized window Reading SpellBook, and Freezing Spell were not visible, now they are in the Skill Tree, plus, they fixed the icon of Marsh of Abyss
suchiama
Apr 29 2009, 05:15 PM
I speak about an example of image.
Au R oN
Apr 29 2009, 05:39 PM
cristal0
Apr 29 2009, 05:43 PM
suchiama
Apr 29 2009, 05:45 PM
great °°
pakpil
Apr 29 2009, 06:19 PM
QUOTE (LimitLine @ Apr 29 2009, 03:23 PM)
Now, the new storage system looks just great. I wonder however, wether there will be many/any new packets for it, or if the classification is done 100% client-side with the actual packets for the storage window.
This system use a new packet, 0x2f4. I'm trying to get more info about this system.
Rytech
Apr 29 2009, 06:45 PM
The new animations look great. I havent been able to see them yet, but I was able to listen to the sound effects from the patches and they sound awsome. Another thing I thought about the new sprites was that it looks more like a warrior then a Shadow Chaser. I was expecting a dark sprite with maybe some dark artist clothes with a tare or 2 maybe, and some small smuges of paint on them with maybe a paint brush sticking out of a pocket.
And here's what each of the status icons are for. Can anyone translate the first 2???
데들리인펙트 (Dimension Door???) 마스커레이드 (Another reproduce status???) Auto Shadow Spell Body Paint Invisibility Reproduce Shadow Form Strip Accessory
Smack-Talking Pie
Apr 29 2009, 07:27 PM
I cried with laughter when I saw the male sprite. You could garote them with a vacuum cleaner from behind.
Silmeria
Apr 30 2009, 12:09 AM
It'd be nice for sakexe to have that inventory renewal. It'd make up for screwing it up with the skill window renewal a year ago. >_>
Strip Accessory? I'll be damned. >_> Does it do both, or pick a random one?
LimitLine
Apr 30 2009, 01:07 AM
It removes both. By the way, the new storge window is already on Sakexe I think, but it seems like it uses a different/new packet to display it, which means that it will be possible to have the old one if you want.
Smack-Talking Pie
Apr 30 2009, 01:08 AM
QUOTE (Silmeria @ Apr 30 2009, 12:09 AM)
Strip Accessory? I'll be damned. >_> Does it do both, or pick a random one?
The RO Future wiki says both. So I'm guessing it's both.
And just another thing, how exactly does a large dead rabbit count as a shirt? Christ.
Elliott
Apr 30 2009, 01:58 AM
QUOTE (Smack-Talking Pie @ Apr 29 2009, 08:08 PM)
And just another thing, how exactly does a large dead rabbit count as a shirt? Christ.
XFD
Actually it would have been cooler if they added a mantle to it, like this new Dragon Manteau
It would look like Matthew or Coma from Fire Emblem, except a little more fluffy.
Sirona
Apr 30 2009, 02:05 AM
Woo, another class, another job eAthena won't ever see. Forgive me if I'm not exactly excited.
Silmeria
Apr 30 2009, 03:25 AM
QUOTE (LimitLine @ Apr 29 2009, 08:07 PM)
It removes both. By the way, the new storge window is already on Sakexe I think, but it seems like it uses a different/new packet to display it, which means that it will be possible to have the old one if you want.
I assumed it wasn't in sakexe yet since it was only listed under the Sakray R Patch update.
But I'd love a client with the new storage and old skill window. =/
Rxz
Apr 30 2009, 04:00 AM
If they fix the stances for Chasers they'll be alright. I rather hoped for something more...looking at the Stalker class. =[