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eAthena Support Board > 11/11/2009 kRO Maintenance
Rytech
Common Patch

- The quest "Onward to a new world" has its level limit set to 70.
- The "Continued Research" and "Nostalgia" quests have their rewards changed.
* Continued Research: 2 Manuk Coin + 50,000 Job Exp -> 3 Manuk Coin
* Nostalgia: 2 Splendide Coin + 50,000 Job Exp -> 3 Splendide Coin.

- Corrected an issue with success rates of Create Elemental Converter when used by a Sorcerer.
- The Mastersmith skill "Cart Boost" can no longer be used in the Turbo Track.

Main Servers

- The update event's bonus drop rate has ended.
- Some monster's level, attack, and experience have been updated: Marionette, Deviruchi, Heater, Assaulter, Sting, Anubis, Majororus, Arclouse, Ancient Mummy.

Sakray Test Server

- Up to 10 message windows can now be opened, with each message window being configurable.

- While viewing the world map, you can now use the alt key to show field names, and tab key to show the monster spawn map.

- On the party and friends window, added a Function Lock button (appears like a padlock). While Function Lock is enabled, double clicking (1:1 chat window) and right clicking (popup menu) is disabled on the friend/party window.

- You can now use the F12 key to show/hide on the skill shortcut window. It is now arranged Row 1 -> Row 2 -> Row 3 -> Row 4 -> Hidden -> Row 1 -> etc.

- While using Enchant Deadly Poison, the following skills have their attack power and SP cost changed.


Cross Impact
Regular
Attack Power 1200% 1250% 1300% 1350% 1400%
SP Cost 25

With Enchant Deadly Poison
Attack Power 600% 625% 650% 675% 700%
SP Cost 50

Counter Slasher
Regular
Attack Power 400% 500% 600% 700% 800%
SP Cost 5 8 11 14 17

With Enchant Deadly Poison
Attack Power 200% 250% 300% 350% 400%
SP Cost 10 16 22 28 34

Soul Destroyer
Regular
Attack Power 350% 400% 450% 500% 550% 600% 650% 700% 750% 800%
SP Cost 20 20 20 20 20 30 30 30 30 30

With Enchant Deadly Poison
Attack Power 170% 200% 225% 250% 275% 300% 325% 350% 375% 400%
SP Cost 20 20 20 20 20 30 30 30 30 30

Sonic Blow
Regular
Attack Power 440% 480% 520% 560% 600% 640% 680% 720% 760% 800%
SP Cost 16 18 20 22 24 26 28 30 32 34

With Enchant Deadly Poison
Attack power 220% 240% 260% 280% 300% 320% 340% 360% 380% 400%
SP Cost 32 36 40 44 48 52 56 60 64 68

- Wanderer/Minstrel skill balancing is implemented.
Swing Dance

- Increased SP cost.
- Changed the area of effect.
- The attack speed increase is now influenced by the casters JOB level.
- The duration is changed to 60 seconds.

Symphony for Lovers

- Increased SP cost.
- Changed the area of effect.
- The skill effect is influenced by the casters skill level of Lessons and JOB level.
- The duration is changed to 60 seconds.

Moonlit Serenade

- Increased SP cost.
- Changed the area of effect.
- The skill effect is influenced by the casters skill level of lessons and JOB level.
- The duration is changed to 60 seconds.

Windmill Rush Assault

- Increased SP cost.
- Changed the area of effect.
- The skill effect is influenced by the casters skill level of lessons and JOB level.
- The duration is changed to 60 seconds.

Echo Song

- Increased SP cost.
- Changed the area of effect.
- The skill effect is influenced by the casters skill level of lessons and JOB level.
- The duration is changed to 60 seconds.

Harmonize

- Corrected the skill effect.
- The duration is changed to 60 seconds.

Metallic Sound

- Increased SP cost.
- Changed the casting time and cooldown.
- Decreased the SP drain of the skill.
- Changed it so that Metallic Sound no longer causes chaos status.

Reverberation

- Increased SP cost.
- Changed the casting time.
- Corrected the damage formula.
- Corrected the damage type to be considered long ranged instead of short ranged.

Severe Rainstorm

- Increased SP cost.
- Changed the casting time.
- Updated the damage formula.
- Corrected the damage type to be considered long ranged instead of short ranged.

Voice of Siren

- Increased SP cost.
- Changed the cooldown time to 5 seconds.
- Changed the area of effect.
- Adjusted the probability of success.

Valley of Death

- When reviving a player with this skill, the SP drain is 1/2. For example, if you revive a player with level 1, the target loses 50% of their SP.

Deep Sleep Lullaby

- Increased SP cost.
- Adjusted the cast time and cooldown time.
- The probability of success is based on the casters learned level of lessons and base level.
- While in sleep, targets recover 3% of their HP/SP every 2 seconds.
- The duration of the skill is now 10 + (skill level * 2) seconds. However, the duration is reduced by the targets current base and job level.

Circle of Nature

- Changed the area of effect.
- Updated the SP consumption and HP recovery.
- The duration is changed to 60 seconds.

Gloomy Day

- Updated the skills benefiting from the skill.
- The attack power bonus for influenced skills is increased.

Great Echo

- Damage formula is updated.
- The bonus damage for additional wanderers/minstrels in party is changed.

Song of Mana

- Increased SP cost.
- Changed the area of effect.
- SP recovery changed to 10sp every 5 seconds.
- The bonus SP recovery for additional wanderers/minstrels in party is changed.

Dance with a Wolf

- Changed the area of effect.
- Updated the bonus fixed cast time decrease and attack speed bonus you get from additional wanderers/minstrels in party.

Saturday Night Fever

- Casting Time is changed.
- Changed the area of effect.
- While in [Frenzy] changed the HP/SP loss.
- The [Frenzy] effect "Cannot use skill or items" is updated to remove the "cannot use skills" portion.
- When [Frenzy] ends, the forced sitting time is decreased from 10 seconds to 3 seconds.
- The probability of getting the [Frenzy] status is updated.

Lerad's Dew

- The Max HP increase given from the skill is changed from a % increase to a fixed increase.
- The number of wanderers/minstrels in party increases the HP gained.

Credits for translation: Doddler
Denken
I liked the balance of EDP..
Thanks for Info Rytech smile.gif
stillfree
Didn't like EDP nerf... it will get way too weak now I think. Its 50% less dmg.

If it were 25% less, the dmg would change considerably, and with woe nerf the damage would be good.

Now hitting 50% less (if I understood right) plus woe nerf the damage will be ridiculously stupidly low.
Only EDP+Linked will hit EDP dmg (3200%).
In any way, grimtooth is still good.
Elliott
I don't like they added an extra part of the hotkey cycle; I cycle hotkeys like nuts and I don't need another one to go through. Who the hell wants to hide their hotkeys anyway?

and holy shit they nerfed EDP finally
roverNemeZiS
Fixed EDP?
Very-very nice ani_rice.gif
KarmaKub
well edp is still strong with normal attacking
Brainstorm
Such a stupid way to nerf the EDP bonus, they allowed regular attacks to keep stronger and cut the skill damage by half and doubled the mana cost....Hello? Ever heard of something called "in between"?
And they didnt fix everything, grimtooth can still be used with EDP for 8k hits.
Aerveoriel
Lovely fix for EDP. Now the mentioned skills gain *1.5 modifier from EDP and Ctrl+Click/Other skills *3. smile.gif
Revemohl
QUOTE (Elliott @ Nov 11 2009, 12:44 AM) *
I don't like they added an extra part of the hotkey cycle; I cycle hotkeys like nuts and I don't need another one to go through. Who the hell wants to hide their hotkeys anyway?

Funnily, it doesn't cycle anything - in fact, all F12 does now is expand the shortcut thing by one line. Same thing as doing it with a mouse. Well, maybe it may be useful...

Also, this screenshot (in Doddler's post):

It seems you can get extra tabs now, and make it show things like the damage dealt and the experience gained.
Awesome.

Denken


Pretty Cool..


;D
Linkstin
I'm glad they nerfed EDP myself.
Splintter
can someone explain what every new option on the battle window does ?
Dant3
QUOTE (Splintter @ Dec 13 2009, 09:59 PM) *
can someone explain what every new option on the battle window does ?


You can setup more chats and configure them filtering battle messages, whispers, glob messages, exp reports and much more.
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