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eAthena Support Board > 12/15/2009 - Mantenance
Denken
Common Patch

- "Niflheim Survivor Quest" has been updated to be completable by players above level 100.
- The Paradise Group Quest "Terrifying Marionette" replaced with "Boar Subjugation" quest.

- The two-hand staff [Chronos]'s option was corrected to give SP and not HP.
- Corrected the send message button on the friends list opening the new mail creation window.
- When inputting your password to delete your character, you have to enter it for each character you delete.

- Fixed an issue that when using the Arch Bishop skill [Highness Heal] against an undead that it could be blocked with pneuma.

- The wanderer/minstrel skill "Circle of Natures Sound" has been changed to only be usable in PVP/Siege maps or maps where players can attack each other.

- Changed the Bronze Statue in the center of Brasilis.
- Changed some of the items found inside of the Brasilis Museum.

Main Servers

- Added the T-PLUS Netcafe Event.

- Corrected an issue with gunslingers changing weapons that when changing maps you would be unable to attack.

- Corrected an issue with fixed attack speed bonus items, and updated the descriptions of Alcabringer and Masamune.

- The party leader confirmation message will only show for the party leader after leadership has been changed. (Currently it shows every time the party leader teleports.)

- Corrected the Alice Card option not working for magic attacks.
- Corrected the Abysmal Knight card option to work for the skill "Asura Strike".

Sakray Server


- Corrected an issue with the Cat Hand Service warp items being unviewable.
- Corrected an issue with the El Descates quest "Magic Horn Gathering".
- Fixed an issue where you could not obtain "Small Bradium Fragment".
- Corrected some text issues with the new quests.

- The following minstrel/wanderer skills have been updated to work with both instrument/whips. (Ensemble skills can only be invoked with a instrument/whip equipped).

Wanderer Skills
* Swing Dance
* Symphony of Lovers
* Moonlit Serenade

Minstrel Skills
* Windmill Rush
* Echo Song
* Harmonize

Common Skills
* Song of Hades
* Voice of Siren
* Valley of Death
* Deep Sleep Lullaby
* Circle of Natures Sound
* Day of Melancholy

Ensemble Skills
* Song of Mana
* Dancing with Wolves
* Sound of Destruction
* Saturday Night Fever
* Leraids Dew
* Melody of Sink
* Warcry of the Battlefield
* Unlimited Humming Voice

- The following episode 13.3 regions have had their monster spawns changed.

* Kamidal Tunnel (dic_dun01): Added One-Horn Scaraba Egg, Two-Horn Scaraba Egg.
* Scaraba Hole (dic_dun02): Added Antler Scaraba Egg, Rake Scaraba Egg.

Credits for the Traslation: Doddler

---

I hope that Rytech not be angry ):
Rytech
QUOTE (xKimimaro @ Dec 15 2009, 05:09 PM) *
I hope that Rytech not be angry ):


Huh??? Why would I be mad at you? If its because you posted the patch notes for the week, it doesent bother me at all. As long as the info is posted so others can see, thats all that matters. Oh, and also that credit is givin to the correct people for translations. =)
Linkstin
This is an alright patch, but was still hoping for more 3rd class balancing o well.
ForteXX
Darn, no Christmas maps yet.
Khaine
still no more 3rd class balance =/
TecnoCronus
New equipment:
CODE


1196: Chrome Metal Two-Hand Sword
A cold, blue color sword crafted from the other world mineral Bradium.
Cannot be damaged.
AGI + 3, MaxHP - 10%.
Type: Two-Hand Sword
Attack: 280
Weight: 40
Weapon Level: 3
Required Level: 110
Usable Jobs: Transcend Swordsman/Merchant Type

1433: Imperial_Spear [1]
A beautiful spear with the Rune Kingdom Insignia engraved on it.
Increases damage of Cannon Spear and Vanishing Point by 20%. Every 2 refine increases the damage by an additional 3%.
When used in combination with the Imperial Guard, Grand Cross and Ray of Genesis damage + 10%.
MATK + 40
Type: One-Hand Spear
Attack: 180
Weight: 180
Weapon Level: 3
Required Level: 102
Required Job: Royal Guard Only

1654: Mental Stick [1]
A staff that converts physical power into psychic energy.
(Effect appears to be missing)
Type: One Hand Staff
Attack: 40
Weight: 50
Weapon Level: 3
Required Level: 102
Required Job: Sorcerer Only

1830: Great King's Dance [1]
A flashy knuckle carved from a gold dragon.
(Effect appears to be missing)
Type: Knuckle
Attack: 142
Weight: 50
Weapon Level: 3
Required Level: 102
Required Job: Sura Only

1930: Green Whistle [1]
A wind instrument crafted from the solid trunk of a plant.
Decreases the variable casting time of Deep Sleep Lullaby and Windmill Rush by 2 seconds.
For each refine above +6, decreases the SP cost of those skills by 4 sp.
MATK + 50.
Type: Instrument
Attack: 170
Weight: 80
Weapon Level: 3
Required LeveL: 102
Required Job: Minstrel Only

1984: Stem Whip [1]
A whip crafted from the flexible stem of a plant.
Decreases the variable casting time of Deep Sleep Lullaby and Swing Dance by 2 seconds.
For each refine above + 6, decreases the SP cost of those skills by 4 sp.
Type: Whip
Attack: 170
Weight: 80
Weapon Level: 3
Required Level: 102
Required Job: Wanderer Only

1985: Rose Vine
A whip created from a magically enchanted rose that radiates the smell of roses.
When dealing physical damage there is a chance to trigger Voice of Siren Lv 1.
INT + 2, AGI - 2, MATK + 130.
Type: Whip
Attack: 100
Weight: 100
Weapon Level: 4
Required Level: 110
Required Job: Wanderer Only

2153: Imperial Guard [1]
A beautiful shield with the ensignia of the Rune Kingdom ingraved.
MDEF + 5.
Increases shield press damage by 20%. Each refine above +6 increases the skill attack power by an additional 2%.
Type: Shield
Defense: 120
Weight: 250
Required Level: 102
Required Job: Royal Guard Only

2465: Dance Shoes [1]
Comfortable shoes designed specifically for dancing.
AGI + 1, Increases attack speed (Attack Delay - 2%).
Reduces the sp cost of Swing Dance by 32SP.
Type: Shoes
Defense: 15
Weight: 30
Required Level: 105
Required Job: Wanderer Only

4853: Telekenetic Orb
A sphere that cointains a magic liquid that grants holds a mysterious magic power.
(Effect appears to be missing)
Type: Accessory
Defense: 2
Weight: 20
Required Level: 110
Required Job: Any 3rd Job

2854: Glove of Alchemy
Magic gloves made for handling corrosive chemicals, smells a bit like charcoal.
(Effect appears to be missing)
Type: Accessory
Defense: 1
Weight: 10
Required Level: 125
Required Job: Any 3rd Job

13061: Black Wing [1]
A black seraded dagger crafted by the rogue guild.
Increases the damage of Fatal Menace by 30%. Each refine increases the skill damage by 2% and MATK by 3%.
If used in combination with the Black Cat, HIT + 5, MATK + 5, reduces the SP cost of Mascarade: Inovation and Gloomy by 20 sp.
Type: Dagger
Attack: 142
Weight: 60
Weapon Level: 3
Required Level: 102
Required Job: Shadow Chaser Only

13062: Ancient Dagger
A dagger used in ancient rituals, it feels as though it holds a mysterious power.
MATK + 120, MaxSP + 100, SP Recovery Rate + 5%.
When dealing physical or magical damage there's a low chance to receive the curse status.
Type: Dagger
Attack: 107
Weight: 60
Weapon Level: 4
Required Level: 120
Required Job: Transcend Swordsman/Merchant/Thief/Archer/Mage Type

13431: Chrome Metal Sword
A cold blue dagger crafted from the other world mineral Bradium.
Cannot be damaged.
AGI + 1, MaxHP - 5%.
Type: Sword
Attack Power: 180
Weight: 220
Weapon Level: 3
Required Level: 110
Required Job: Transcend Swordsman/Merchant Type

16010: Red Ether Bag [1]
A new bag created by the Alchemist Society that "A weapon girls love!"
Increases damage of Crazy Weed and Demonic Fire by 20%. Each refine above +6 increases the skill damage by an additional 2%.
MATK + 100
Type: Mace
Attack: 15
Weight: 100
Weapon Level: 3
Required Level: 102
Required Job: Genetic Only

18103: Mystic Bow
A small bow infused with a mysterious power.
Reduces the SP cost of Severe Rainstorm by 10 sp.
INT + 4, MATK + 100.
Type: Bow
Attack: 75
Weight: 170
Weapon Level: 3
Required Level: 105
Required Job: 3rd Job Archer Type


source: doddler
Rytech
OMG YES!!!! FINALLY!!!! Something nice and juicey for me to work on for the project. I havent done any major database work for a while now. By the way, all the spaceing between the items descs and stuff is lost when put into that code box, so ill just get the ones straight off the iRO wiki forums.
Tsuyoshi
I guess on the 23rd of December, El Dicastes will be implemented on Main Servers. biggrin.gif

More info from iROWiki
credits to bluefox


New Monster Sprites:



New Item Illustrations:


Additional Info:
The sound effects for attacking with a spear or with a sword has been changed.
Damag3d
Oh wow, something new and not recycled, did they hire someone new?
The sprites and items look kinda cool, still waiting for Homunculus and Sorcerer pet.
Smack-Talking Pie
QUOTE (Damag3d @ Dec 20 2009, 02:26 PM) *
Sorcerer pet.


I doubt they're going to go on with that idea, the one thing that did indicate any progress on sorcerer summons, the skill name in the files, was removed.
Damag3d
I'm aware of that fact, and It doesn't make me happy at all. Let's face it, all advanced classes has new skill from 17 minimum (Guillotine Cross) to even 29! (Mechanic) Classes also gained some new features and addictions like Runes, Warg, Mech, Dragon, Gryphon, new potions and incoming Homunculus S. Whad does Sorcerer has right now? 13 skills from which poison ones and spell fist seems useless as hell, and no additions. It makes it the worst class from trem all, with no special perspectives to evolve. I hope they'll work it out somehow, because right now, I'm thinking on never play Sage Class again.
Smack-Talking Pie
This is true. If the devs at Gravity had any brains, they'd at least add a few new skills. However, I'm pretty sure that it was released only a week or two after generic.
Linkstin
Wow the New Monster Sprites an New Item Illustrations looks really nice.
Jobbie
May I know which skills of Wandere or Minstrel is this. Point to me the proper skill name. Thanks

QUOTE
Common Skills
* Song of Hades

* Day of Melancholy
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