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eAthena Support Board > 03/09/2010 kRO Maintenace
Ziu
Waiting translate...:

Official web:
http://www.ragnarok.co.kr/news/viewNotice....Title&sTxt=
translate Doddler:
CLICK VIEW

ЎЎChanges in lua files!! and ajust shura skills.. bye bye shura powa...

translate Doddler:
Common Patch

- The fortune cookie event has ended.

- Corrected a bug with completing the Lighthalzen 'President' quest, where upon completing the quest the quest window information would remain. After completing the quest if you talk to the president again he'll remove the quest window entry for you.

- Corrected a bug where the ATK bonus from refining wasn't being properly displayed.
- Corrected a bug with the Brasilis map.

Main Servers

- Ended sale of the cash shop weapon "Lakuma".

Sakray Test Server

- Added a party search function "Party Booking System".
- Updated the armor refine bonus. Refining armor now gives additional defense.

- Added Chat Mode to the shortcut menu. When enabled, the chat box will always remain open, and you will be able to use only the F1 ~ F9 shortcut keys. When disabled, it works as it does now, and the chat box requires you to press enter to start typing before each message.

- Added the ability to preserve in game options using a config file. The option file is located at "Programs\Gravity\RO\data\OptionInfo.lua". You can apply your game settings to another PC by copying over both OptionInfo.lua and UserKeys.lua.

After modifying the files you'll need to restart the client for changes to take effect.

The following are the available commands.

* Command List - Window Options
o /notrade //Auto-deny trades
o /noshift //Enables use of skills (such as heal) on enemies without holding the shift key.
o /noctrl //Enables auto-attack without holding the ctrl key.
o /skillfail //Hides the skill use failure message.
o /notalkmsg //Don't display chat messages in the chat window.
o /notalkmsg2 //Don't display chat messages in the chat window (but shows Guild messages).
o /showname //Changes the name display method.
o /fog //Fog effect.
o /aura //Aura.
o /window //Enables window snap.
o /miss //Hides display of misses.
o /q1 //Quick Spell F9 (right click).
o /q2 // Quick Spell F7, F8.
o /effect //Hides Effects.
o /bgm //Thoggles background music.
o /sound //Thoggles sound effects.
o /loginout //Hides the notification of friends logging in and out.
o /shopping //Enables one click opening/closing of shops.
o /snap //Enables attack snap.
o /itemsnap //Enables item snap.
o /skillsnap //Enables skill snap.
o /hoai //Thoggles custom homunculus AI.
o /merai //Thoggles custom mercenary AI.
o /camera //Thoggles between smooth/locked camera.
o /btg //Thoggles battleground icons On/Off.

* Other Configuration Options
o TrilinearTrilinear //Filter Type
o Bgm_Volume //Background Music Volume.
o Effect_Volume //Sound effect volume.
o AutoOpen1to1Window //Usage of 1:1 chat window.
o AutoOpen1to1Window_Friend //Usage of 1:1 chat window with friends.
o PlaySound_Open1to1Window //Chime sound when opening a chat window.
o Outdoor_ViewLatitude //Viewpoint in outdoor maps.
o Outdoor_ViewDistance //View distance in outdoor maps.
o Indoor_ViewLatitude //Viewpoint in indoor maps.
o Indoor_ViewDistance //View distance in indoor maps.
o SkinName //Name of the enabled skin file.
o ChannelCopID // Preservation of login box information.
o Window_XPos // X position of the client window.
o Window_YPos // Y position of the client window.
o Simplicity_SkillList // Shows simplified skill list.
o Show_SkillDescript // Show skill descriptions on skill list.
o ChangeChatMode // Enables ChatMode On/Off.
o LockMouse // Enables/Disables the mouse lock from double clicking party members on the party window.

- Applied Sura skill balancing adjustments.

* Twin Dragon
o Adjusted skill formula.
* Sky Net Blow
o Adjusted skill damage.
o Changed spirit sphere cost from 1 to none.
* Earth Shaker
o Adjusted skill damage.
o Increased SP cost.
* Rampage Blaster
o Adjusted skill damage.
o Increased SP cost.
o Changed the skill type from short range physical to long range physical.
* Knuckle Arrow
o Adjusted skill damage.
o Changed spirit sphere cost from 2 to 1.
* Fallen Empire
o Changed spirit sphere cost from 3 to 2.
* Tiger Cannon
o Increased the consumed HP and SP.
o The skill is changed from single target to area of effect (Lv 1~5: 3x3, Lv 6~10: 5x5).
* Gate of Hell
o Removed the fixed casting portion.
o Decreased the required SP.
o The skill is changed to a long range attack. (Max 7 cells)
o Changed the spirit sphere cost from all spheres to 5.
* Crescent Elbow
o Invoke chance has increased.
o The skill type is changed from an active skill to a 1 time self buff.
* Windmill
o Increased fixed casting time.
o Increased cooldown time.
o Increased after cast delay.
o Increased SP cost.
* Cursed Circle
o The skill area of effect changes based on skill level (3x3/5x5/7x7/9x9/11x11).
o Increased SP cost.
o The duration of effect is decreased.
* Lightning Walk
o The skill option is changed to block one time physical or magic damage.
o SP cost has changed.
o The probability of activation is increased.
o The skill type is changed from an active skill to 1 time self buff.
o The duration time has increased.
* Howling of Lion
o Skill Damage is adjusted.
o SP cost slightly decreased.
o The skill area of effect is changed based on skill level (7x7,9x9,11x11,13x13,15x15).
* Ride In Lightning
o Skill damage is adjusted.
o SP cost is decreased.
o Number of spirit spheres consumed is decreased from 1/3/5/7/15 to 1/2/3/4/5.
* Pressure Point - Silence
o Cooldown time changed.
o Effect duration is adjusted.
* Pressure Point - Cure
o SP cost is increased.
* Pressure Point - Change
o Attack Power increase, Attack Speed increase, and MaxHP decrease options have changed.
* Pressure Point - Revitalize
o Max HP increase, defense increase, and HP recovery increase options have changed.
* Assimilate Power
o SP recovered for each spirit sphere is decreased.
o Added a cooldown time.
o Removed the fixed and variable cast time.
Waeyan
it seems that most of the settings will be stored in OptionInfo.lua
i can see that they will be changing hotkey.lub too to work with new OptionInfo.lua
also they are kinda applying
hotkey_2
[33] = (EXE = "party recruitment window"), <-- this one is for the leader to see if there is anyone available that doesnt have party yet
[34] = (EXE = "Party Booking List Window") <-- for players that doesnt have party and check for available party in the map
thats what i think about what they are gonna apply.

lots of balancing for sura kinda like the update
Rytech
If your waiting for a translation, then why did you post something thats mostly question marks and is barely readable? Not to be mean or anything, but you should of at least wait for Doddler to finish his translation, or post a readable translation.

Este patch for the server

- Criteria to find the right party with a disco party members will apply the system.
- Armor smelting weighting system will be reinforced. If you have a high smelting are given a higher Armor.
- In-game and some options for personalized settings are stored in the file.

The installation options are `\ Gravity \ RO \ data \ OptionInfo.lua` files are stored.
UserKeys.lua files with another PC in the position to replace the file OptionInfo.lua
You can apply the settings.
The client must re-apply after replacing the file is set.
The following applies to the command information.

? Command options list item is a window.
/ notrade / / trading application refused
/ noshift / / shift-click the Hill, not attacks
/ noctrl / / control-click auto-attack in
/ skillfail / / failure messages Skills
/ notalkmsg / / Do not show chat in the chat window
/ notalkmsg2 / / Do not show chat chaetangchange (including gildeumal)
/ showname / / Display the name of
/ fog / / Fog Effects
/ aura / / ohohra
/ window / / changkkiri cling property
/ miss / / Miss Show
/ q1 / / Quick spell 1 wookeulrikeuro F9
/ q2 / / Quick spell 2 F7, F8
/ effect / / effects
/ bgm / / Background Music
/ sound / / sound effects
/ loginout / / guild, and Friends Connection related messages
/ shopping / / click it to open the store closes wookeulrikeuro
/ stateinfo / / Show status icon description
/ snap / / Snap Attack
/ itemsnap / / Item Snap
/ skillsnap / / Skills Snapshot
/ hoai / / homunkeulruseu AI
/ merai / / Mercenary AI
/ camera / / camera fixed
/ btg / / Battlefield Icon On / Off

? Other items are set in another window.
Trilinear / / Trilinear Filter Settings
Bgm_Volume / / BGM setting
Effect_Volume / / Sound Effects Set
AutoOpen1to1Window / / 1:1 setting dialog
AutoOpen1to1Window_Friend / / set the dialog with friends 1:01
PlaySound_Open1to1Window / / Sound Settings dialog box is opened
Outdoor_ViewLatitude / / outside the point latitude
Outdoor_ViewDistance / / outer point distance
Indoor_ViewLatitude / / interior point latitude
Indoor_ViewDistance / / interior point distance
SkinName / / use the skin
ChannelCopID / / channeling relevant log information for the tab
Window_XPos / / client window X coordinate position
Window_YPos / / client window Y coordinate position
Simplicity_SkillList / / set simple skills mokrokchang
Show_SkillDescript / / Skill Description mokrokchang display settings
ChangeChatMode / / Chat Mode On / Off Set
LockMouse / / mouse functionality in the party window / off functionality

- Chat window shortcut set mode ON / OFF setting will be added.

Chat mode ON: chat window on my way to set
(In this case, F1 ~ F9 keys and key combinations can be set danchukkiman.)
Chat Mode OFF: the current approach of the same chat window

- Sura skill balance is adjusted.

? ssangryonggak
Skill damage formula is modified.

? cheonrajimang
Skill damage formula is modified.
Consumption was one part of one organization giguche Che will be changed to avoid consuming.

? jiroejin
Skill damage formula is modified.
SP ryangyi consumption increases.

? amplifier pellet
Skill damage formula is modified to modify.
SP ryangyi consumption increases.
Nearby physical attacks ranged from the amplifier pellets physical attacks will change the decision.

? Sura sintan
Skill damage formula is modified.
Using skill giguche 2-1 gaero consumption will change.

? War bungchu
Using skill giguche 3-2 will change consumption.

? Koho
Skills that are consumed when using HP, SP ryangyi increases.
Hitting the target range, the range is changed to 1 cheeseo ..
(1 - 5 Level: 3 x 3 cell / 6 - 10 Level 5 x 5 cell)

? nachalpahwanggyeok
Fixed casting has been deleted.
Ryangyi SP consumption is reduced.
Skill range will change. (Up to 7-cell)
Using skills that have all Che-consuming appliances consume five things will change.

? paswaeju
Actuation is likely to rise significantly.
Skill type is active in one-time toggle skill buffs his skill has been changed.

? seonpungtoe
Increased casting time has been change.
Time has been increased skill re-use.
After the delay has been an increase in skills.
SP ryangyi consumption has increased.

? jubakjin
Depending on skill level, effects range will change as follows.
(3 x 3 / 5 x 5 / 7 x 7 / 9 x 9 / 11 x 11)
SP has been an increase in consumption.
Effective duration has been reduced slightly.

? seomjeonbo
Options ranged physical damage and magic skills and added an option to avoid 1st.
SP consumption has changed.
Actuation is likely to rise significantly.
Toggle Skill one-time in the active buffs his skill has been changed.
Effective duration has been changed.

? sing
Skill damage formula has been corrected.
SP consumption has been reduced slightly.
Seukilrebel following effects depending on the scope has changed.
(7 x 7 / 9 x 9 / 11 x 11 / 13 x 13 / 15 x 15)

? noegwangtan
Skill damage formula has been corrected.
SP ryangyi consumption has been reduced.
Czech consumption of appliances in accordance with seukilrebel January 3 / 5 / July 15 to January 2 / 3 / April 5 gaero has changed.

? jeomhyeol: Mook
Skill reuse time has been changed.
Effective duration has been changed.

? jeomhyeol: kwae
SP ryangyi consumption increased.

? jeomhyeol: Van
Increased options and increased damage gongsok options, MHP has changed the effect of reduction option.

? jeomhyeol: Bow
MHP increased options and increased physical defense options, HP natural recovery option, the effect of increasing the speed has changed.

? heupgigong
The SP has been reduced ryangyi per giguche recovery.
Skill reuse time increased.
Fixed, variable casting time has been removed.

There. Much more readable. Glad to see a sura ballance update has been finally released. About damn time too.
[NITRO]FOX
hahahahaha GOODDDDDDDDDDDDDDDDDDDD!!
DeePee
QUOTE
Common Patch

- The fortune cookie event has ended.

- Corrected a bug with completing the Lighthalzen 'President' quest, where upon completing the quest the quest window information would remain. After completing the quest if you talk to the president again he'll remove the quest window entry for you.

- Corrected a bug where the ATK bonus from refining wasn't being properly displayed.
- Corrected a bug with the Brasilis map.

Main Servers

- Ended sale of the cash shop weapon "Lakuma".

Sakray Test Server

- Added a party search function "Party Booking System".
- Updated the armor refine bonus. Refining armor now gives additional defense.

- Added Chat Mode to the shortcut menu. When enabled, the chat box will always remain open, and you will be able to use only the F1 ~ F9 shortcut keys. When disabled, it works as it does now, and the chat box requires you to press enter to start typing before each message.

- Added the ability to preserve in game options using a config file. The option file is located at "Programs\Gravity\RO\data\OptionInfo.lua". You can apply your game settings to another PC by copying over both OptionInfo.lua and UserKeys.lua.

After modifying the files you'll need to restart the client for changes to take effect.

The following are the available commands.

* Command List - Window Options
o /notrade //Auto-deny trades
o /noshift //Enables use of skills (such as heal) on enemies without holding the shift key.
o /noctrl //Enables auto-attack without holding the ctrl key.
o /skillfail //Hides the skill use failure message.
o /notalkmsg //Don't display chat messages in the chat window.
o /notalkmsg2 //Don't display chat messages in the chat window (but shows Guild messages).
o /showname //Changes the name display method.
o /fog //Fog effect.
o /aura //Aura.
o /window //Enables window snap.
o /miss //Hides display of misses.
o /q1 //Quick Spell F9 (right click).
o /q2 // Quick Spell F7, F8.
o /effect //Hides Effects.
o /bgm //Thoggles background music.
o /sound //Thoggles sound effects.
o /loginout //Hides the notification of friends logging in and out.
o /shopping //Enables one click opening/closing of shops.
o /snap //Enables attack snap.
o /itemsnap //Enables item snap.
o /skillsnap //Enables skill snap.
o /hoai //Thoggles custom homunculus AI.
o /merai //Thoggles custom mercenary AI.
o /camera //Thoggles between smooth/locked camera.
o /btg //Thoggles battleground icons On/Off.

* Other Configuration Options
o TrilinearTrilinear //Filter Type
o Bgm_Volume //Background Music Volume.
o Effect_Volume //Sound effect volume.
o AutoOpen1to1Window //Usage of 1:1 chat window.
o AutoOpen1to1Window_Friend //Usage of 1:1 chat window with friends.
o PlaySound_Open1to1Window //Chime sound when opening a chat window.
o Outdoor_ViewLatitude //Viewpoint in outdoor maps.
o Outdoor_ViewDistance //View distance in outdoor maps.
o Indoor_ViewLatitude //Viewpoint in indoor maps.
o Indoor_ViewDistance //View distance in indoor maps.
o SkinName //Name of the enabled skin file.
o ChannelCopID // Preservation of login box information.
o Window_XPos // X position of the client window.
o Window_YPos // Y position of the client window.
o Simplicity_SkillList // Shows simplified skill list.
o Show_SkillDescript // Show skill descriptions on skill list.
o ChangeChatMode // Enables ChatMode On/Off.
o LockMouse // Enables/Disables the mouse lock from double clicking party members on the party window.

- Applied Sura skill balancing adjustments.

* Twin Dragon
o Adjusted skill formula.
* Sky Net Blow
o Adjusted skill damage.
o Changed spirit sphere cost from 1 to none.
* Earth Shaker
o Adjusted skill damage.
o Increased SP cost.
* Rampage Blaster
o Adjusted skill damage.
o Increased SP cost.
o Changed the skill type from short range physical to long range physical.
* Knuckle Arrow
o Adjusted skill damage.
o Changed spirit sphere cost from 2 to 1.
* Fallen Empire
o Changed spirit sphere cost from 3 to 2.
* Tiger Cannon
o Increased the consumed HP and SP.
o The skill is changed from single target to area of effect (Lv 1~5: 3x3, Lv 6~10: 5x5).
* Gate of Hell
o Removed the fixed casting portion.
o Decreased the required SP.
o The skill is changed to a long range attack. (Max 7 cells)
o Changed the spirit sphere cost from all spheres to 5.
* Crescent Elbow
o Invoke chance has increased.
o The skill type is changed from an active skill to a 1 time self buff.
* Windmill
o Increased fixed casting time.
o Increased cooldown time.
o Increased after cast delay.
o Increased SP cost.
* Cursed Circle
o The skill area of effect changes based on skill level (3x3/5x5/7x7/9x9/11x11).
o Increased SP cost.
o The duration of effect is decreased.
* Lightning Walk
o The skill option is changed to block one time physical or magic damage.
o SP cost has changed.
o The probability of activation is increased.
o The skill type is changed from an active skill to 1 time self buff.
o The duration time has increased.
* Howling of Lion
o Skill Damage is adjusted.
o SP cost slightly decreased.
o The skill area of effect is changed based on skill level (7x7,9x9,11x11,13x13,15x15).
* Ride In Lightning
o Skill damage is adjusted.
o SP cost is decreased.
o Number of spirit spheres consumed is decreased from 1/3/5/7/15 to 1/2/3/4/5.
* Pressure Point - Silence
o Cooldown time changed.
o Effect duration is adjusted.
* Pressure Point - Cure
o SP cost is increased.
* Pressure Point - Change
o Attack Power increase, Attack Speed increase, and MaxHP decrease options have changed.
* Pressure Point - Revitalize
o Max HP increase, defense increase, and HP recovery increase options have changed.
* Assimilate Power
o SP recovered for each spirit sphere is decreased.
o Added a cooldown time.
o Removed the fixed and variable cast time.
Rytech
Can you space out the skill for the sura ballance notes? Kinda hard to read when their all together. X_X
Rytech
Ok here's my finding in this week's patches.

First is the important stuff. 3 new LUB files was added with the names optioninfo.lub, optioninfo.lub, and party_booking.lub. Also a updated skilltreeview.lub was released. Whats suppriseing is that they didnt release any updated hotkey.lub, tho its probely because the current one allready has the shortcuts and funtions needed.

Next, 2 new IMF files was added. The name of the files translated are Ranger_Wolf_M and Ranger_Wolf_F. So this perty much will be used for the mounted ranger/wolf sprites. Does anyone have any idea what the imf files do? Im about to start looking into these files.

Then we have a lot of pictures that was found in the patch. Like A LOT of them which all appears to be for the party booking system. If looked at in order, its like a story. Funny to look at too. Theirs even a party_alarm.wav file that sounds similar to the PVP map sound effect, but just more higher pitched and clearer.

Finally, the client size has increased a woppering 38,514 bytes, which is A LOT. But thats mainly because of the new systems and features being added this week. It sounds like a hand full according to the patch notes.
Ai4rei
Party booking system related interface pictures

The board went q.q over the amount of images, so it's here.
Christian
QUOTE (Rytech @ Mar 10 2010, 06:33 AM) *
Next, 2 new IMF files was added. The name of the files translated are Ranger_Wolf_M and Ranger_Wolf_F. So this perty much will be used for the mounted ranger/wolf sprites. Does anyone have any idea what the imf files do? Im about to start looking into these files.

The only thing I discovered about IMF files is, that it defines whether the head sprite is displayed or not for certain frames/actions.
HiddenDragon
Specific Skill Changes from diff comparison of skilldesctable2:

Dragon Combo
180%+20%*SkillLV -> 100%+40%*SkillLV ATK

Skynet Blow
150%+50%*SkillLV -> 80%*SkillLV ATK
1 Spirit Sphere cost -> 0 Spirit Sphere cost

Earth Shaker
11*11 AoE -> (3x3, 5x5, 7x7, 9x9, 11x11) AoE
(20, 25, 30, 35, 40) SP -> (36, 40, 44, 48, 52) SP

Rampage Blaster
(unknown skill damage change as section was removed)

Knuckle Arrow
100%+100%*SkillLV -> 500%+100%*SkillLV
1 Spirit Sphere cost -> 2 Spirit Sphere cost

Fallen Empire
3 Spirit Sphere cost -> 2 Spirit Sphere cost

Tiger Cannon
2% HP*SkillLV consumed -> 10%+2% HP*SkilLV consumed
1% SP*SkillLV consumed -> 5%+1% SP*SkilLV consumed
No AoE effect -> Lv1-5: 3x3, Lv6-10: 5x5
1*SkillLV SP cost -> 5+1*SkillLV SP cost

Gate of Hell
No longer requires fury state (text removed)
30 SP cost -> 10+1*SkillLV SP cost
All spirit sphere cost -> 5 spirit sphere cost

Crescent Elbow
21%+3%*SkillLV counter chance -> 94%+1%*SkillLV

Cursed Circle
4s+1s*SkillLV duration -> 2s+1s*SkillLV duration
5x5 AoE -> (3x3, 5x5, 7x7, 9x9, 11x11) AoE
40 SP -> (40, 60, 80, 100, 120) SP

Lightning Walk
HP/SP Drain removed (now a self buff with duration 5s+5s*SkillLV)
25%+5%*SkillLV chance -> 88%+2%*SkillLV chance
40 SP cost -> 90-10*SkillLV SP cost

Howling of Lion
(11x11, 11x11, 13x13, 13x13, 15x15) AoE -> (7x7, 9x9, 11x11, 13x13, 15x15) AoE
180%*SkillLV ATK -> 300%*SkillLV ATK
30+10*SkillLV SP cost -> 35+5*SkillLV SP cost

Ride In Lightning
(1, 3, 5, 7, 15) Spirit Sphere cost -> (1, 2, 3, 4, 5) Spirit Sphere cost
30+10*SkillLV SP cost -> 20+2*SkillLV SP cost

Gentle touch - Change
1% * SkillLV HP Cost -> 2% * SkillLV MaxHP cost

Gentle touch - Revitalize
6%*SkillLV MaxHP increase -> 3%*SkillLV MaxHP increase
60%+40%*SkillLV HP recovery increase -> 50%+30%*SkillLV HP recovery increase

Gentle touch - Cure
15+5*SkillLV SP cost -> 30+10*SkillLV SP cost


xienne15
QUOTE (Ai4rei @ Mar 10 2010, 07:06 PM) *
Party booking system related interface pictures

The board went q.q over the amount of images, so it's here.



yay!! very funny!! the last one is ROFL! xD~ i love it <3 "Priest! YEY!!" "WIZARD BARD! YEY!!" "NOVICE OOPS!!"
Rytech
Is that the info from the skilldesc from the 2010-03-10rdata_x4.gpf patch? They rereleased it like 3 or 4 times correcting things here and there along the way.
xienne15




Rytech
Well here's the results from today's client scan. Look at it and freak out. Im drooling right now over this.



Looks like players who have baby 2nd job charactors will soon beable to become baby 3rd jobs. This is goina make things more intresting. Due to the structure changes in the client within the past year, itl take me some time to crack the ID's of these jobs. So far the ID starts off from a good distance from the last mechanic mount ID by what appears probely 20 or 30 ID's. I wont know until I finish cracking them. For now, just dream. =D
[NITRO]FOX
QUOTE (Rytech @ Mar 10 2010, 04:58 PM) *
Well here's the results from today's client scan. Look at it and freak out. Im drooling right now over this.



Looks like players who have baby 2nd job charactors will soon beable to become baby 3rd jobs. This is goina make things more intresting. Due to the structure changes in the client within the past year, itl take me some time to crack the ID's of these jobs. So far the ID starts off from a good distance from the last mechanic mount ID by what appears probely 20 or 30 ID's. I wont know until I finish cracking them. For now, just dream. =D


happy2.gif owwwwwwwwwwwwwwwww!
Revenge
babys 3rd? Omg, omg, omg *-* This is a dream *o*
Technology
QUOTE (Rytech @ Mar 10 2010, 05:58 PM) *
Looks like players who have baby 2nd job charactors will soon beable to become baby 3rd jobs. This is goina make things more intresting. Due to the structure changes in the client within the past year, itl take me some time to crack the ID's of these jobs. So far the ID starts off from a good distance from the last mechanic mount ID by what appears probely 20 or 30 ID's. I wont know until I finish cracking them. For now, just dream. =D
there: http://openkore.pastebin.com/zw2WPxnE
Rytech
QUOTE (Technology @ Mar 10 2010, 02:07 PM) *
QUOTE (Rytech @ Mar 10 2010, 05:58 PM) *
Looks like players who have baby 2nd job charactors will soon beable to become baby 3rd jobs. This is goina make things more intresting. Due to the structure changes in the client within the past year, itl take me some time to crack the ID's of these jobs. So far the ID starts off from a good distance from the last mechanic mount ID by what appears probely 20 or 30 ID's. I wont know until I finish cracking them. For now, just dream. =D
there: http://openkore.pastebin.com/zw2WPxnE


Yep, you got them right. I got the same thing when I finished cracking them. I totally forgot about the different colored dragon mounts the rune knights got, which threw me off at first. The ID's start after the last RK mount.
cristal0
Sinoir
Interesting they're giving a novelty some usability. (Baby Class 3rd Jobs.) This Party Booking system is looking wonderful as well. Gravity really is doing some renewals to this old game.
Monopoly
QUOTE (xienne15 @ Mar 10 2010, 05:13 PM) *






What are this images? For what they are in use? biggrin.gif
Elliott
QUOTE (xienne15 @ Mar 10 2010, 10:13 AM) *


Why am I so amused at the fact that they used the gaijin 4koma guys? (except there's only 3, but still)
xienne15
QUOTE (Monopoly @ Mar 11 2010, 06:16 PM) *
QUOTE (xienne15 @ Mar 10 2010, 05:13 PM) *






What are this images? For what they are in use? biggrin.gif



for the booking system =)
ipek
I have to ask ... what is the purpose for booking system? Something for seeking party for you or party ladder?
Waeyan
party recruit system = for leaders to recruit players depending on what class, level they want
party booking system = for players who is seeking for party.
ipek
QUOTE (Waeyan @ Mar 13 2010, 06:29 PM) *
party recruit system = for leaders to recruit players depending on what class, level they want
party booking system = for players who is seeking for party.


Thanks :-) looking forward to seeing it in action.
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