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eAthena Support Board > 3/23/2011 kRO Maintenance
Rytech
Common Patch

- Card Exchange Event has ended.
- Corrected a monster sprite issue with the Malan Island Octopus Dungeon.
- Corrected an issue with the baby ranger clothing dye.
- Corrected an issue with the display of the great angel wing's when used on a baby dancer.

Main Server

- Corrected an issue with the Cursed Star accessory losing it's effect if two were equipped and one was taken off.
- Corrected an issue with losing HP while un-equipping the cursed star.
- Corrected an issue with the family party system.
- Malan Island Memorial Dungeon access is no longer free.
- Started the free event for the cash refining system. (Until April 6th)
- Judge Hat is now available from the cash shop. (Until April 6th)
- The item 'Lakuma' is available from the cash shop on the Dark Lord server. (Until April 6th)

Sakray Test Server

- Adjustments were made to the Biolabs Memorial Dungeon instance.
- Skill tuning applied to Biolabs monsters.
- Fixed an issue where the overheat status was not removed when you die.
- Corrected an issue where casting Crescent Elbow through Reproduce as a shadow chaser would not take spirit spheres.

Credits for translation: Doddler
KeiKun
QUOTE (Rytech @ Mar 23 2011, 05:42 AM) *
- Malan Island Memorial Dungeon access is no longer free.


if no longer free
how much?
Rytech
Prepare youselfs's everyone, because here comes a new big list of new equips that will be coming out soon. Appears to be for a upcoming episode. Translations are from Doddler.

1290#Agent Katar#[1]
A favorite of assassins who can't let their victim's get away. It makes it easy to concentrate on your target.
----------------------------
Every 2 base Luk grants 1 Hit.
----------------------------
Type: Katar
Attack: 150
Weight: 120
Weapon Level: 3
Req Level: 100
Class: Guillotine Cross

1291#Guillotine Katar#
In the past, this katar was crafted to take out a trator to the Guillotine Cross guild.
----------------------------
Dex + 1.
Increases damage vs demihuman targets by 50%.
Increases damage of cross impact by 30%.
----------------------------
Type: Katar
Attack: 190
Weight: 150
Weapon Level: 4
Req Level: 120
Class: Guillotine Cross

1392#Ignus Steel#[1]
A giant two handed axe crafted in volcanic heat. It's difficult to grip due to its burning heat.
----------------------------
Whean dealing physical damage there's a chance to cause 'Burning' status.
----------------------------
Type: Two-Handed Axe
Attack: 280
Weight: 190
Property: Fire
Weapon Level: 4
Req Level: 100
Class: Swordsman/Merchant Type

1393#End Sectora#[1]
A giant axe crafted with an ore taken from the ends of the earth itself. Just looking at it chills you to the bone.
----------------------------
When dealing physical damage there's a chance to cause 'Freezing' status.
----------------------------
Type: Two-Handed Axe
Attack: 280
Weight: 190
Property: Water
Weapon Level: 4
Req Level: 100
Class: Swordsman/Merchant Type

1435#Cannon Spear#[1]
A slender pointed spear crafted with Carnium.
----------------------------
Max SP - 100.
Cannon Spear damage + 10%.
Every 3 refine increases the attack power.
----------------------------
Type: One-Handed Spear
Attack: 180
Weight: 160
Weapon Level: 4
Req Level: 100
Class: Royal Guard

1490#Gigantic Lance#
A replica spear of one held by the giant guardians at an ancient temple. Very few are able to use it's true power.
----------------------------
ASPD - 10.
When unequipping, you lose 600 sp.
Increases fixed cast time of Spiral Pierce by 4 seconds.
Increases cooldown time of Spiral Pierce by 12 seconds.
If the user has 120 base strength, adds +300 attack power.
----------------------------
Type: Two-Handed Spear
Attack: 20
Weight: 2000
Weapon Level: 4
Req Level: 140
Class: Rune Knight

1584#Cold Magic Book#[2]
The research of a great Sorcerer is detailed in this book. One of the 4 great elemental books (Cold Volume).
----------------------------
MATK + 160, DEX + 1.
Every 3 refine increase cold bolt and diamond dust's attack power by a %,
Every 5 refine increases the skill sp cost.
----------------------------
Type: Book
Attack: 100
Weight: 100
Property: Water
Weapon Level: 4
Req Level: 100
Class: Sorcerer

1659#Light of Recovery#[1]
A staff constructed solely for recovery ability. It maximizes the healing recovery at a high cost to the user.
----------------------------
MATK + 160.
Each refine increases your heal power and greatly increases the SP cost.
----------------------------
Type: One-Handed Staff
Attack: 30
Property: Holy
Weight: 40
Weapon Level: 4
Req Level: 110
Class: Arch Bishop

2160#Giant Shield#[1]
A replica shield of one used by the giant stone guardians of an ancient temple. It's said to be crafted by a legendary blacksmith.
----------------------------
Reduces damage form large size monsters by 5%.
If refined to +9, reduces damage by an additional 5%.
----------------------------
Type: Shield
Def: 130
Weight: 280
Req Level: 100
Class: 3rd Job Swordsman Type

2161#Geffenia Tomb of Water#
A book from the lost land of geffenia that's said to contain powerful magic.
----------------------------
INT + 1, MDEF + 2.
If base INT is 120, Adds MATK + 10, MaxHP + 800.
If used in combination with L'cryma Stick, reduces fixed cast time of Storm Gust by 1 second.
----------------------------
Type: Shield
Def: 30
Weight: 100
Req Level: 100
Class: Warlock

2162#Holy Scripture Vol 2#[1]
A book of hymns used at church proceedings. It's said to have been very popular when it was first printed.
----------------------------
MDEF + 5.
Allows casting of "Odin's Power Lv2".
Increases heal power by 5%.
----------------------------
Type: Shield
Def: 20
Weight: 50
Req Level: 110
Class: Arch Bishop

2582#Salvage Cape#
A cape intended to provide quick escape said to be a colaboration by an eastern magician and a western tailor.
----------------------------
Enables use of Ciceda Skin Shed Lv 1, but adds 30 seconds to the cooldown of this ability.
While equipped all skills take twice as much SP.
----------------------------
Type: Garment
Def: 1
Weight: 40
Req Level: 130
Class: Warlock / Arch Bishop

2892#Assassin's Glove#
A cleverly designed glove with metal claws that can be used both defensively and offensively.
----------------------------
Max SP + 20, Crit + 3.
When equipped with the Krisna, increases attack power by 50.
When equipped with the Chakram, increases critical attack damage by 30%.
----------------------------
Type: Accessory
Def: 3
Weight: 40
Req Level: 100
Class: Guillotine Cross

13069#As-nail#
A dagger that shines blue and enchanted with binding magic.
----------------------------
MATK + 80.
Has a chance when dealing melee damage to freeze the target.
Increased refine increases the freezing chance.
----------------------------
Type: Dagger
Attack: 160
Weight: 50
Property: Wind
Weapon Level: 4
Req Level: 110
Class: Swordsman/Merchant/Thief Type

13070#Scarlet-nail#
A dagger that shines red and enchanted with binding magic.
----------------------------
MATK + 80.
Has a chance when dealing melee damage to petrify the target.
Increased refine increases the petrification chance.
----------------------------
Type: Dagger
Attack: 160
Weight: 50
Property: Fire
Weapon Level: 4
Req Level: 110
Class: Swordsman/Merchant/Thief Type

15044#Green Surgical Gown#[1]
A gown once used by a scholar who studied homunculus.
----------------------------
DEX + 1, MaxSP + 30.
When equipped with the Scalpel, has a chance when killing animal and demi-human type monsters to drop 'Immortal Heart' and 'Alcohol'.
Higher refine rate increases the chance of item drop.
----------------------------
Type: Armor
Def: 66
Weight: 66
Req Level: 100
Class: Mechanic

16017#Bloody Cross#
A mace in the shape of a blood red cross infused with dark power. It's blood red color makes you feel uneasy.
----------------------------
When dealing melee physical damage, has a chance to autospell Hell Inferno Lv1.
Increased refine rate increases the chance of activation.
----------------------------
Type: Mace
Attack: 160
Weight: 150
Property: Shadow
Weapon Level: 4
Req Level: 100
Class: Trans Acolyte Type

18109#???#[2]
A thief guild developed bow that can fire multiple arrows at a time.
----------------------------
Each 2 refines increases the damage of Triangle Shot by a %, and increases it's SP cost.
----------------------------
Type: Bow
Attack: 130
Weight: 110
Weapon Level: 4
Req Level: 100
Class: Shadow Chaser

18110#Giant Crossbow#[2]
A difficult to wield bow that is designed for consecutive firing.
----------------------------
Every 5 refine increases the damage of Arrow Storm by a %, and increases it's SP cost.
If the user has 120 base AGI, ASPD + 1.
----------------------------
Type: Bow
Attack: 160
Weight: 90
Weapon Level: 4
Req Level: 110
Class: Ranger

18111#Creeper Bow#[2]
A bow crafted out of strange magic vines, which when fired launches arrows covered in a spider web.
----------------------------
Dex + 1.
When dealing ranged pysical damage, has a chance to autocast fiberlock.
----------------------------
Type: Bow
Attack: 160
Weight: 150
Weapon Level: 3
Req Level: 120
Class: 3rd Job Archer Type

18570#Ancient Gold Ornament#[1]
A flashy gold ornament crafted with ancient magic. It's power varies based on it's users class.
----------------------------
When base level is 150, All Stats + 2.
When equipped by Swordsman, Merchant, Thief type: ATK + 8%.
When equipped by Mage, Priest type: MATK + 8%, Heal effectiveness + 7%.
When equippped by Archer type: Dex + 3, increases ranged damage by 10%.
----------------------------
Type: Helm
Def: 7
Position: Upper
Weight: 40
Req Level: 100
Class: Any 3rd Job
123Nightfall
@Rytech
No images/sprites available right now?
KeiKun
QUOTE
2582#Salvage Cape#
A cape intended to provide quick escape said to be a colaboration by an eastern magician and a western tailor.
----------------------------
Enables use of Ciceda Skin Shed Lv 1, but adds 30 seconds to the cooldown of this ability.
While equipped all skills take twice as much SP.
----------------------------
Type: Garment
Def: 1
Weight: 40
Req Level: 130
Class: Warlock / Arch Bishop


OMG
biggrin.gif
still one rocks

Rytech
QUOTE (123Nightfall @ Mar 24 2011, 07:38 PM) *
@Rytech
No images/sprites available right now?


These were found in the item desc files, but wernt officially added to the RE test server yet. This is just a look into the future equips that will be released soon. Good thing since anyone wanting to start coding some new equips in the database can do so now.
123Nightfall
Alright. Thanks anyway.
Tsuyoshi
whoa! *excites*
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