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eAthena Support Board > 3/30/2011 kRO Maintenance
Rytech
Common Patch

- Added the April Fools day event.
- Added Shadow Chaser Masquerade status icons.
- Updated the item Holy Scripture's granted skill "Odin's Power" skill description.
- The in game description of Ghostring Card is updated to be the same as the one on the homepage.

Main Servers

- Added the Biolabs 4F dungeon update.

* Biolabs 4F dungeon event is started.
* Some items from the Sakray test server have their effects updated.

- Old Blue box, Old Violet Box, Present Box, High Grade Weapon Box, and Accessory Box are updated with new items.
- Corrected an issue where casting Crescent Elbow through Reproduce as a shadow chaser would not take spirit spheres.
- Started the Lucky Playtime event, from May 30th until April 13th. See homepage for more details.

Credits for translation: Doddler
Masao
They added some nice changes besides the Stuff they wrote in this patch notice, like new loading and a new login screen which represents the new Lighthalzen dungeon.

They also added some new equips, a few look good, i wonder what their effects will be, also the new description of ghostring card and they also added again these weird childish looking valkyrie cards.

Well, here's a screen of the new Status effects from Shadow Chaser:



I really love the purple one xD And the red one looks cool.

And here is the complete patch with all the new Stuff for everyone:

data.rar

And be carefull, the desc files and lubs in this data folder are NOT trasnlated, they're all still in korean.
Christian
QUOTE (Masao @ Mar 30 2011, 11:55 AM) *
They also added some new equips, a few look good, i wonder what their effects will be, also the new description of ghostring card and they also added again these weird childish looking valkyrie cards.

This year they use different images, but they're related to the April Fools day event.
willypt
Looking forward for the events.. yay april fools!!! biggrin.gif
@masao: Thanks! smile.gif I got another custom card, hehe tongue.gif
Rytech
Here's the status icons bigger to see easier.



In order they are....Enervation, Groomy, Ignorance, Laziness, Unlucky, Weakness.

Also here's the pics of the new equips....


willypt
Any custom weapon sprite come with the pack? smile.gif
sapiro1403
hows the 2-2 trans on biolab 4
KeiKun
QUOTE (Rytech @ Mar 31 2011, 12:23 AM) *
Here's the status icons bigger to see easier.



In order they are....Enervation, Groomy, Ignorance, Laziness, Unlucky, Weakness.

Also here's the pics of the new equips....



i love the blue one
cute biggrin.gif

and the katar(first row 3rd from left)
looks awesome
Rytech
Here's the same equips from last week, except their desc's was updated. Their was changes made to many of them, some are buffed up, some are nerfed, and some not touched at all. Click the link below to see the orginal post so you can see in bold which changes were made....

http://forums.irowiki.org/showpost.php?p=1...mp;postcount=49

1290#Agent Katar#[1]
A favorite of assassins who can't let their victim's get away. It makes it easy to concentrate on your target.
----------------------------
Every 2 base Luk grants 1 Hit.
----------------------------
Type: Katar
Attack: 170
Weight: 120
Weapon Level: 3
Req Level: 100
Class: Guillotine Cross

1291#Guillotine Katar#
In the past, this katar was crafted to take out a traitor to the Guillotine Cross guild.
----------------------------
Dex + 2. Flee -30
Increases damage vs demihuman targets by 50%.
Increases damage of cross impact by 30%.
----------------------------
Type: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Req Level: 140
Class: Guillotine Cross

1392#Ignus Steel#[1]
A giant two handed axe crafted in volcanic heat. It's difficult to grip due to its burning heat.
----------------------------
Whean dealing physical damage there's a chance to cause 'Burning' status.
Indestructible (except in upgrade attempts)
----------------------------
Type: Two-Handed Axe
Attack: 250
Weight: 190
Property: Fire
Weapon Level: 4
Req Level: 95
Class: Swordsman/Merchant Type

1393#End Sectora#[1]
A giant axe crafted with an ore taken from the ends of the earth itself. Just looking at it chills you to the bone.
----------------------------
When dealing physical damage there's a chance to cause 'Freezing' status.
Indestructible (except in upgrade attempts)
----------------------------
Type: Two-Handed Axe
Attack: 250
Weight: 190
Property: Water
Weapon Level: 4
Req Level: 95
Class: Swordsman/Merchant Type

1435#Cannon Spear#[1]
A slender pointed spear crafted with Carnium.
----------------------------
Max SP - 100.
Cannon Spear damage + 10%.
Every 3 refine increases the attack power.
----------------------------
Type: One-Handed Spear
Attack: 180
Weight: 160
Weapon Level: 4
Req Level: 100
Class: Royal Guard

1490#Gigantic Lance#
A replica spear of one held by the giant guardians at an ancient temple. Very few are able to use it's true power.
----------------------------
ASPD - 10.
When unequipping, you lose 600 sp.
Increases fixed cast time of Spiral Pierce by 4 seconds. (effect removed)
Increases cooldown time of Spiral Pierce by 20 seconds. (not exactly sure if cooldown or aftercast delay. Cooldown is more likely though.)
If the user has 120 base strength, adds +300 attack power.
----------------------------
Type: Two-Handed Spear
Attack: 20
Weight: 2000
Weapon Level: 4
Req Level: 140
Class: Rune Knight

1584#Cold Magic Book#[2]
The research of a great Sorcerer is detailed in this book. One of the 4 great elemental books (Cold Volume).
----------------------------
MATK + 160, DEX + 1.
Every 3 refine increase cold bolt and diamond dust's attack power by a %,
Every 5 refine increases the skill sp cost.
Indestructible (except in upgrade attempts)
----------------------------
Type: Book
Attack: 100
Weight: 100
Property: Water
Weapon Level: 4
Req Level: 100
Class: Sorcerer

1659#Light of Recovery#[1]
A staff constructed solely for recovery ability. It maximizes the healing recovery at a high cost to the user.
----------------------------
MATK + 160.
Each refine increases your heal power and greatly increases the SP cost.
Indestructible (except in upgrade attempts)
----------------------------
Type: One-Handed Staff
Attack: 30
Property: Holy
Weight: 40
Weapon Level: 4
Req Level: 110
Class: Arch Bishop

2160#Giant Shield#[1]
A replica shield of one used by the giant stone guardians of an ancient temple. It's said to be crafted by a legendary blacksmith.
----------------------------
Reduces damage form large size monsters by 5%.
If refined to +9, reduces damage by an additional 5%.
----------------------------
Type: Shield
Def: 130
Weight: 280
Req Level: 100
Class: 3rd Job Swordsman Type

2161#Geffenia Tomb of Water#
A book from the lost land of geffenia that's said to contain powerful magic.
----------------------------
INT + 1, MDEF + 2.
If base INT is 120, Adds MATK + 10, MaxHP + 800.
If used in combination with L'cryma Stick and refined to +4 or above, reduces fixed cast time of Storm Gust, Jack Frost, Frost Misty by %.
----------------------------
Type: Shield
Def: 30
Weight: 100
Req Level: 100
Class: Warlock

2162#Holy Scripture Vol 2#[1]
A book of hymns used at church proceedings. It's said to have been very popular when it was first printed.
----------------------------
MDEF + 5.
Allows casting of "Odin's Power Lv2".
Increases heal power by 5%.
----------------------------
Type: Shield
Def: 20
Weight: 50
Req Level: 140
Class: Arch Bishop

2582#Salvage Cape#
A cape intended to provide quick escape said to be a colaboration by an eastern magician and a western tailor.
----------------------------
Enables use of Ciceda Skin Shed Lv 1, but adds 30 seconds to the cooldown of this ability.
While equipped all skills take twice as much SP.
When unequipping the Garment, you lose 1200 SP
----------------------------
Type: Garment
Def: 1
Weight: 40
Req Level: 130
Class: Warlock / Arch Bishop

2892#Assassin's Glove#
A cleverly designed glove with metal claws that can be used both defensively and offensively.
----------------------------
Max SP + 20, Crit + 3.
When equipped with the Krisna, increases attack power by 50, Increase Sonic Bow's power by 50%. FLEE - 30
When equipped with the Chakram, increases critical attack damage by 40%, CRI +4, MHP -10%
----------------------------
Type: Accessory
Def: 3
Weight: 40
Req Level: 100
Class: Guillotine Cross

13069#As-nail#
A dagger that shines blue and enchanted with binding magic.
----------------------------
MATK + 80.
Has a chance when dealing melee damage to freeze the target.
Increased refine increases the freezing chance.
----------------------------
Type: Dagger
Attack: 160
Weight: 50
Property: Wind
Weapon Level: 4
Req Level: 110
Class: Swordsman/Merchant/Thief Type

13070#Scarlet-nail#
A dagger that shines red and enchanted with binding magic.
----------------------------
MATK + 80.
Has a chance when dealing melee damage to petrify the target.
Increased refine increases the petrification chance.
----------------------------
Type: Dagger
Attack: 160
Weight: 50
Property: Fire
Weapon Level: 4
Req Level: 110
Class: Swordsman/Merchant/Thief Type

15044#Green Surgical Gown#[1]
A gown once used by a scholar who studied homunculus.
----------------------------
DEX + 1, MaxSP + 30.
When equipped with the Scalpel, has a chance when killing animal and demi-human type monsters to drop 'Immortal Heart' and 'Alcohol'.
Higher refine rate increases the chance of item drop.
----------------------------
Type: Armor
Def: 66
Weight: 66
Req Level: 100
Class: Mechanic

16017#Bloody Cross#
A mace in the shape of a blood red cross infused with dark power. It's blood red color makes you feel uneasy.
----------------------------
When dealing melee physical damage, has a chance to autospell Hell Inferno Lv1.
Increased refine rate increases the chance of activation.
----------------------------
Type: Mace
Attack: 170
Weight: 150
Property: Shadow
Weapon Level: 4
Req Level: 100
Class: Trans Acolyte Type

18109#???#[2]
A thief guild developed bow that can fire multiple arrows at a time.
----------------------------
Each 2 refines increases the damage of Triangle Shot by a %, and increases it's SP cost.
----------------------------
Type: Bow
Attack: 150
Weight: 110
Weapon Level: 4
Req Level: 100
Class: Shadow Chaser

18110#Giant Crossbow#[2]
A difficult to wield bow that is designed for consecutive firing.
----------------------------
Every 5 refine increases the damage of Arrow Storm by a %, and increases it's SP cost.
If the user has 120 base AGI, ASPD + 1.
----------------------------
Type: Bow
Attack: 160
Weight: 90
Weapon Level: 4
Req Level: 110
Class: Ranger

18111#Creeper Bow#[2]
A bow crafted out of strange magic vines, which when fired launches arrows covered in a spider web.
----------------------------
Dex + 1.
When dealing ranged pysical damage, has a chance to autocast fiberlock.
----------------------------
Type: Bow
Attack: 150
Weight: 150
Weapon Level: 3
Req Level: 120
Class: 3rd Job Archer Type

18570#Ancient Gold Ornament#[1]
A flashy gold ornament crafted with ancient magic. It's power varies based on it's users class.
----------------------------
When base level is 150, All Stats + 2.
When equipped by Swordsman, Merchant, Thief type: ATK + 8%.
When equipped by Mage, Priest type: MATK + 8%, Heal effectiveness + 7%. (effect removed)
When equippped by Archer type: Dex + 3, increases ranged damage by 10%.
----------------------------
Type: Helm
Def: 7
Position: Upper
Weight: 40
Req Level: 100
Class: Any 3rd Job
Ziu
DMG ASURA CHAMP IN BAPHOMET SERVER KRO:



23593......
Masao
@Ziu

That doesn't really help :S

Can't you get an warlock or high wizzard and use the Skill Sense on the Bio LHZ 4 Monsters to get some Info about them? That would be great.
Ziu
QUOTE (Masao @ Apr 5 2011, 12:27 PM) *
@Ziu

That doesn't really help :S

Can't you get an warlock or high wizzard and use the Skill Sense on the Bio LHZ 4 Monsters to get some Info about them? That would be great.


Of course:

PALADIN:
LEVEL 141
HP 416300
DEF 180
MDEF 86
HOLY LV 3


CHAMP:
LEVEL 141
HP 223,650
DEF 125
MDEF 56
WATER LV 3

PROF:
LEVEL 141
HP 202516
DEF 74
MDEF 312
GHOST LV 3

CREATOR:
LEVEL 141
HP 253175
DEF 86
MDEF 12
FIRE LV 3

STALKER:
LEVEL 141
HP 213541
DEF 108
MDEF 10
POSION LV 3

MISNTREL:
LEVEL 141
HP 204962
DEF 84
MDEF 15
WIND LV 3

GYSPY
LEVEL 141
HP 204962
DEF 70
MDEF 12
WIND LV 3
Masao
Thats great, thank you Ziu =)

You also maybe can provide some skill infos about them, so what kind of skills they cast and what they drop? I'd really appreciate it.
Hralien
Sorry for the revival but news subjects don't really speak about bio4's monster. In fact i would like to know if somebody has news information on mobs, their drop or their place smile.gif, thanks.

Sorry for my english :/
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