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eAthena Support Board > 6/1/2011 kRO Maintenance
Christian
Patch Notes
Common Patch

- Fixed an issue where when using mount reigns you couldn't rent a Dragon/Gryphon/Pecopeco/Mado.
- Classes that were using a temporary mount now have new mounts added. These are Knight and Crusader based classes, Mechanic, and Ranger.
- Corrected a bug that prevented you from using skills when entering Nidhoggur's Nest.

Main Servers

- Added the improved weapon hidden slot enchant. Location is in the item mall, the NPC 'Devilish Enchanter'. He can hidden slot enchant your improved weapons if you bring him a letter of recommendation. Enchanting has a low chance of failure, but on failure you will lose your item.
- Rune Knights using the Nathuz rune will not be immune to Guillotine Cross poison, Marsh of Abyss, and Howling of Mandragora.
- Corrected a bug that prevented Mistress Card from affecting 3rd job skills.
- Corrected a bug with the cash shop item 'Quagmire Scroll'.

Sakray Test Server

- On the character select window, adopted characters will have their names printed smaller.

Translation by Doddler


Patch Files
2011-06-01data_x.gpf
CODE
data\lua files\stateicon\stateiconinfo.lub
data\sprite\¾ÆÀÌÅÛ\wl_recognizedspell.act
data\sprite\¾ÆÀÌÅÛ\wl_recognizedspell.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©·é³ªÀÌÆ®»Ú¶ì_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©·é³ªÀÌÆ®»Ú¶ì_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©¹ÌÄɴиäµÅÁö_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©¹ÌÄɴиäµÅÁö_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚ±â»ç_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚ±â»ç_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷε峪ÀÌÆ®_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷε峪ÀÌÆ®_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷξⰡµå_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷξⰡµå_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷ鳪ÀÌÆ®_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷ鳪ÀÌÆ®_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚÅ©·ç¼¼ÀÌ´õ_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚÅ©·ç¼¼ÀÌ´õ_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚÆȶóµò_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚÆȶóµò_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©Å¸Á¶·¹ÀÎÁ®_¿©.act
data\sprite\Àΰ£Á·\¸öÅë\¿©Å¸Á¶·¹ÀÎÁ®_¿©.spr
data\sprite\Àΰ£Á·\¸öÅë\¿©·é³ªÀÌÆ®»Ú¶ì_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©·é³ªÀÌÆ®»Ú¶ì_³².spr
data\sprite\Àΰ£Á·\¸öÅë\¿©¹ÌÄɴиäµÅÁö_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©¹ÌÄɴиäµÅÁö_³².spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚ±â»ç_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚ±â»ç_³².spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷε峪ÀÌÆ®_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷε峪ÀÌÆ®_³².spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷξⰡµå_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷξⰡµå_³².spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷ鳪ÀÌÆ®_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀڷ鳪ÀÌÆ®_³².spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚÅ©·ç¼¼ÀÌ´õ_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚÅ©·ç¼¼ÀÌ´õ_³².spr
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚÆȶóµò_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©»çÀÚÆȶóµò_³².spr
data\sprite\Àΰ£Á·\¸öÅë\¿©Å¸Á¶·¹ÀÎÁ®_³².act
data\sprite\Àΰ£Á·\¸öÅë\¿©Å¸Á¶·¹ÀÎÁ®_³².spr
data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item\wl_recognizedspell.bmp
data\texture\effect\mvpcard_mistress.tga
data\texture\effect\mvpcard_orchero.tga
data\texture\effect\mvpcard_orclord.tga
data\texture\effect\mvpcard_taogunka.tga
data\texture\effect\recognizedspelll.tga
data\wav\effect\wl_recognizedspell.wav

mvpcard_mistress.tga
mvpcard_orchero.tga
mvpcard_orclord.tga
mvpcard_taogunka.tga
recognizedspelll.tga





2011-06-01rdata_x.gpf
CODE
data\lua files\datainfo\npclocationradius.lub

CODE
main <Lua Files Source\client\»çÅ©¶óÀÌR\Lua Files\DataInfo\NpcLocationRadius.lua:0> (15 instructions, 60 bytes at 00793A98)
0 params, 2 stacks, 0 upvalues, 0 locals, 10 constants, 0 functions
1 [1] NEWTABLE 0 0 0
2 [3] GETGLOBAL 1 1 ; jobtbl
3 [3] GETTABLE 1 1 252 ; "JT_E_VADON_X"
4 [3] SETTABLE 0 1 253 ; - 4
5 [4] GETGLOBAL 1 1 ; jobtbl
6 [4] GETTABLE 1 1 254 ; "JT_E_RANDGRIS"
7 [4] SETTABLE 0 1 255 ; - 3
8 [5] GETGLOBAL 1 1 ; jobtbl
9 [5] GETTABLE 1 1 256 ; "JT_EVENT_BAPHO"
10 [5] SETTABLE 0 1 257 ; - 2
11 [6] GETGLOBAL 1 1 ; jobtbl
12 [6] GETTABLE 1 1 258 ; "JT_E_GIANT_OCTOPUS"
13 [6] SETTABLE 0 1 259 ; - 1
14 [7] SETGLOBAL 0 0 ; NpcLocationRadius
15 [7] RETURN 0 1 0


2011-06-01rdata_x1.gpf
CODE
data\lua files\datainfo\npclocationradius.lub (same as in 2011-06-01rdata_x.gpf)
data\lua files\datainfo\npclocationradius_f.lub

CODE
main <Lua Files Source\Lua Files\DataInfo\NpcLocationRadius_F.lua:0> (3 instructions, 12 bytes at 00343AA0)
0 params, 2 stacks, 0 upvalues, 0 locals, 1 constant, 1 function
1 [7] CLOSURE 0 0 ; 00343C00
2 [1] SETGLOBAL 0 0 ; GetNpcLocationRadius
3 [7] RETURN 0 1 0

function <Lua Files Source\Lua Files\DataInfo\NpcLocationRadius_F.lua:1> (10 instructions, 40 bytes at 00343C00)
1 param, 2 stacks, 0 upvalues, 1 local, 3 constants, 0 functions
1 [2] GETGLOBAL 1 0 ; NpcLocationRadius
2 [2] GETTABLE 1 1 0
3 [2] EQ 1 1 251 ; - nil
4 [2] JMP 0 3 ; to 8
5 [3] GETGLOBAL 1 0 ; NpcLocationRadius
6 [3] GETTABLE 1 1 0
7 [3] RETURN 1 2 0
8 [6] LOADK 1 2 ; 0
9 [6] RETURN 1 2 0
10 [7] RETURN 0 1 0

Athen
WOW Lion FTW!

Can you give a link for the data thank you in advanced
RyokoMVP
are the mount file shared now ?btw ranger not mount wolf again?
Rpizer
WoW a lion for the swordsman class biggrin.gif, i like this patch.

The others mounts i think that are because that jobs have a bonus mount ( gear, wolf, dragon ).
Puncker
interesting patch
KeiKun
OMG
This is soooo CooL!

Rytech
Acturally all the mounts in this patch are perty much rental mounts for all jobs that already have their own exclusive mounts (except for the dragon which is a updated dragon mount sprite). So all the lion mounts are really swordsman branch rental mounts and dont replace the original ones. I find these a good idea since if your not near a npc that can give you a peco, dragon, mado, whatever else, you can use your rental mount instead as a temporarly way to get around until you can get to a npc to get your job exclusive mount.

I guess this is the reason why the new expanded jobs arnt out yet. Gravity focused their spriting dev power on these and they did a awesome job. And for anyone wondering how to get support for those mounts, youll need of corse a client that supports them. A 2011-06-01 client or higher, which isnt supported since the PIN number system support isnt done yet. Just saying this so you wont have to ask.
Jobbie
Rytech please PM me..
Rytech
Why cant you PM me? o_O
Masao
Really nice Patch! But what i personally like more then the Rental Mounts for those Jobs, even tho they look really great and good sprited, are the Status Icons for MvP Cards! I wonder if there will be coming more and how they'll look like ^^
GameON
omg!that lion...sooooo ROAAARRRRRRR!!!!! xD
jef0807
are those mount can view in 2011-02-28?
CyruzWings
ani_awsm.gif Love the Lion, makes knight look cool and macho
Masao
QUOTE (jef0807 @ Jun 1 2011, 11:06 AM) *
are those mount can view in 2011-02-28?


[sarcasm]Yeah sure they can, haven't you read the Post? Even exes from 2009 can with x-ray. [/sarcasm]
Athen
How to implement the new mount system?
Epoque
Any more information on the purpose of the npclocationradius.lub file(s)?
Christian

Baby Classes have been resized for the character select. Sadly they appear blurry now.
GameON
QUOTE (Athen @ Jun 1 2011, 05:50 PM) *
How to implement the new mount system?


yeah..teach us..plsss... emotionless.gif
jef0807
QUOTE (Masao @ Jun 1 2011, 05:18 PM) *
QUOTE (jef0807 @ Jun 1 2011, 11:06 AM) *
are those mount can view in 2011-02-28?


[sarcasm]Yeah sure they can, haven't you read the Post? Even exes from 2009 can with x-ray. [/sarcasm]



i mean the new mount for the RK, LG, Knight, and Crusader are they viewable?
Masao
QUOTE (Rytech @ Jun 1 2011, 06:02 AM) *
Acturally all the mounts in this patch are perty much rental mounts for all jobs that already have their own exclusive mounts (except for the dragon which is a updated dragon mount sprite). So all the lion mounts are really swordsman branch rental mounts and dont replace the original ones. I find these a good idea since if your not near a npc that can give you a peco, dragon, mado, whatever else, you can use your rental mount instead as a temporarly way to get around until you can get to a npc to get your job exclusive mount.

I guess this is the reason why the new expanded jobs arnt out yet. Gravity focused their spriting dev power on these and they did a awesome job. And for anyone wondering how to get support for those mounts, youll need of corse a client that supports them. A 2011-06-01 client or higher, which isnt supported since the PIN number system support isnt done yet. Just saying this so you wont have to ask.



QUOTE (jef0807 @ Jun 1 2011, 03:00 PM) *
QUOTE (Masao @ Jun 1 2011, 05:18 PM) *
QUOTE (jef0807 @ Jun 1 2011, 11:06 AM) *
are those mount can view in 2011-02-28?


[sarcasm]Yeah sure they can, haven't you read the Post? Even exes from 2009 can with x-ray. [/sarcasm]



i mean the new mount for the RK, LG, Knight, and Crusader are they viewable?


Now guess...
Rytech
The translation was posted. Update your post and next time lets wait until Doddler posts his translation before starting a topic. People usually hate it when someone posts a straight google translation.
Ai4rei
npclocationradius.lua:
CODE
NpcLocationRadius =
    [jobtbl.JT_E_GIANT_OCTOPUS] = 1,
    [jobtbl.JT_EVENT_BAPHO] = 2,
    [jobtbl.JT_E_VADON_X] = 4,
    [jobtbl.JT_E_RANDGRIS] = 3,


npclocationradius_f.lua:
CODE
GetNpcLocationRadius = function(jobID)
   if NpcLocationRadius[jobID] ~= nil then
      return NpcLocationRadius[jobID]
   end
   return 0
end


Maybe the radius the given monster sprite takes up?
jef0807
QUOTE (Masao @ Jun 1 2011, 09:29 PM) *
QUOTE (Rytech @ Jun 1 2011, 06:02 AM) *
Acturally all the mounts in this patch are perty much rental mounts for all jobs that already have their own exclusive mounts (except for the dragon which is a updated dragon mount sprite). So all the lion mounts are really swordsman branch rental mounts and dont replace the original ones. I find these a good idea since if your not near a npc that can give you a peco, dragon, mado, whatever else, you can use your rental mount instead as a temporarly way to get around until you can get to a npc to get your job exclusive mount.

I guess this is the reason why the new expanded jobs arnt out yet. Gravity focused their spriting dev power on these and they did a awesome job. And for anyone wondering how to get support for those mounts, youll need of corse a client that supports them. A 2011-06-01 client or higher, which isnt supported since the PIN number system support isnt done yet. Just saying this so you wont have to ask.



QUOTE (jef0807 @ Jun 1 2011, 03:00 PM) *
QUOTE (Masao @ Jun 1 2011, 05:18 PM) *
QUOTE (jef0807 @ Jun 1 2011, 11:06 AM) *
are those mount can view in 2011-02-28?


[sarcasm]Yeah sure they can, haven't you read the Post? Even exes from 2009 can with x-ray. [/sarcasm]



i mean the new mount for the RK, LG, Knight, and Crusader are they viewable?


Now guess...


wow thanks for the info!! ^^ you roks! xD
0Alena0
Thanks for posting this early, I really appreciate it! smile.gif


The lion looks interesting.
*MoEp*
QUOTE
Added the improved weapon hidden slot enchant. Location is in the item mall, the NPC 'Devilish Enchanter'. He can hidden slot enchant your improved weapons if you bring him a letter of recommendation. Enchanting has a low chance of failure, but on failure you will lose your item.

What exactly does this mean...?
Adding slots to already upgraded weapons while keeping the upgrades o.ô?

Btw... Still dont like the Mounts, they look good, but everybody having mounts is killing the uniqueness of the jobs <<
Epoque
QUOTE (Ai4rei @ Jun 1 2011, 05:42 PM) *
npclocationradius.lua:
CODE
NpcLocationRadius =
    [jobtbl.JT_E_GIANT_OCTOPUS] = 1,
    [jobtbl.JT_EVENT_BAPHO] = 2,
    [jobtbl.JT_E_VADON_X] = 4,
    [jobtbl.JT_E_RANDGRIS] = 3,


npclocationradius_f.lua:
CODE
GetNpcLocationRadius = function(jobID)
   if NpcLocationRadius[jobID] ~= nil then
      return NpcLocationRadius[jobID]
   end
   return 0
end


Maybe the radius the given monster sprite takes up?

Perhaps this will prevent the client from being able to click undernearth tiles where a monster occupies? That's the best I could come up with, unless this is just a pre-inclusion for a future update. I don't see how Giant Octupus only consumes 1 cell (unless it's a tenticle) while Randgris consumes 3 and Vadon consumes 4.
Christian
QUOTE (Ai4rei @ Jun 1 2011, 08:42 PM) *
npclocationradius.lua:
CODE
NpcLocationRadius =
    [jobtbl.JT_E_GIANT_OCTOPUS] = 1,
    [jobtbl.JT_EVENT_BAPHO] = 2,
    [jobtbl.JT_E_VADON_X] = 4,
    [jobtbl.JT_E_RANDGRIS] = 3,


npclocationradius_f.lua:
CODE
GetNpcLocationRadius = function(jobID)
   if NpcLocationRadius[jobID] ~= nil then
      return NpcLocationRadius[jobID]
   end
   return 0
end


Maybe the radius the given monster sprite takes up?

It's not for the sprite itself, but for it's shadow.

Epoque
Interesting. I wonder why they went through all the trouble of adding these shadow enhancements though, it's not like it makes much of a big deal except some "realism" to the game, which isn't exactly what the game is about.

Unpredictable Gravity. Ah well.
Shichibukai
laughinghard.gif Im super amazed at the Lion can't wait to have that happy.gif
Vehement
+1 For this..AMAZING!! ani_exc.gif

MORE! I WANT MORE!
happy12
I believe I can do well, and refueling. Thank you for your help





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